d3d8: Remove the unused struct IDirect3DResource8Impl.

The rest was removed in cdb7a94ae2.
This commit is contained in:
Michael Stefaniuc 2011-01-31 01:44:00 +01:00 committed by Alexandre Julliard
parent 8ec3238b5e
commit 75cc89857e
1 changed files with 0 additions and 11 deletions

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@ -109,7 +109,6 @@ typedef struct IDirect3DCubeTexture8Impl IDirect3DCubeTexture8Impl;
typedef struct IDirect3DIndexBuffer8Impl IDirect3DIndexBuffer8Impl;
typedef struct IDirect3DSurface8Impl IDirect3DSurface8Impl;
typedef struct IDirect3DSwapChain8Impl IDirect3DSwapChain8Impl;
typedef struct IDirect3DResource8Impl IDirect3DResource8Impl;
typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl;
typedef struct IDirect3DVertexBuffer8Impl IDirect3DVertexBuffer8Impl;
typedef struct IDirect3DVertexShader8Impl IDirect3DVertexShader8Impl;
@ -273,16 +272,6 @@ HRESULT surface_init(IDirect3DSurface8Impl *surface, IDirect3DDevice8Impl *devic
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) DECLSPEC_HIDDEN;
struct IDirect3DResource8Impl
{
/* IUnknown fields */
const IDirect3DResource8Vtbl *lpVtbl;
LONG ref;
/* IDirect3DResource8 fields */
IWineD3DResource *wineD3DResource;
};
/* ---------------------- */
/* IDirect3DVertexBuffer8 */
/* ---------------------- */