wined3d: Use the core version of glDrawBuffers.
This commit is contained in:
parent
6bb32e47ff
commit
75b96768e5
|
@ -2082,7 +2082,7 @@ static void context_apply_draw_buffers(struct wined3d_context *context, DWORD rt
|
|||
|
||||
if (gl_info->supported[ARB_DRAW_BUFFERS])
|
||||
{
|
||||
GL_EXTCALL(glDrawBuffersARB(i, context->draw_buffers));
|
||||
GL_EXTCALL(glDrawBuffers(i, context->draw_buffers));
|
||||
checkGLcall("glDrawBuffers()");
|
||||
}
|
||||
else
|
||||
|
|
|
@ -2883,6 +2883,7 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
|
|||
USE_GL_FUNC(glCompressedTexSubImage2D) /* OpenGL 1.3 */
|
||||
USE_GL_FUNC(glCompressedTexSubImage3D) /* OpenGL 1.3 */
|
||||
USE_GL_FUNC(glDeleteBuffers) /* OpenGL 1.5 */
|
||||
USE_GL_FUNC(glDrawBuffers) /* OpenGL 2.0 */
|
||||
USE_GL_FUNC(glGenBuffers) /* OpenGL 1.5 */
|
||||
USE_GL_FUNC(glGetBufferSubData) /* OpenGL 1.5 */
|
||||
USE_GL_FUNC(glGetCompressedTexImage) /* OpenGL 1.3 */
|
||||
|
@ -2917,6 +2918,7 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
|
|||
MAP_GL_FUNCTION(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB);
|
||||
MAP_GL_FUNCTION(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB);
|
||||
MAP_GL_FUNCTION(glDeleteBuffers, glDeleteBuffersARB);
|
||||
MAP_GL_FUNCTION(glDrawBuffers, glDrawBuffersARB);
|
||||
MAP_GL_FUNCTION(glGenBuffers, glGenBuffersARB);
|
||||
MAP_GL_FUNCTION(glGetBufferSubData, glGetBufferSubDataARB);
|
||||
MAP_GL_FUNCTION(glGetCompressedTexImage, glGetCompressedTexImageARB);
|
||||
|
|
Loading…
Reference in New Issue