wined3d: Implement wined3d_deferred_context_prepare_upload_bo().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -26,6 +26,13 @@ WINE_DECLARE_DEBUG_CHANNEL(fps);
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#define WINED3D_INITIAL_CS_SIZE 4096
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#define WINED3D_INITIAL_CS_SIZE 4096
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struct wined3d_deferred_upload
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{
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struct wined3d_resource *resource;
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unsigned int sub_resource_idx;
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uint8_t *sysmem;
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};
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struct wined3d_command_list
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struct wined3d_command_list
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{
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{
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LONG refcount;
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LONG refcount;
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@ -38,6 +45,9 @@ struct wined3d_command_list
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SIZE_T resource_count;
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SIZE_T resource_count;
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struct wined3d_resource **resources;
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struct wined3d_resource **resources;
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SIZE_T upload_count;
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struct wined3d_deferred_upload *uploads;
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/* List of command lists queued for execution on this command list. We might
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/* List of command lists queued for execution on this command list. We might
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* be the only thing holding a pointer to another command list, so we need
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* be the only thing holding a pointer to another command list, so we need
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* to hold a reference here (and in wined3d_deferred_context) as well. */
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* to hold a reference here (and in wined3d_deferred_context) as well. */
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@ -48,9 +58,13 @@ struct wined3d_command_list
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static void wined3d_command_list_destroy_object(void *object)
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static void wined3d_command_list_destroy_object(void *object)
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{
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{
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struct wined3d_command_list *list = object;
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struct wined3d_command_list *list = object;
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SIZE_T i;
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TRACE("list %p.\n", list);
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TRACE("list %p.\n", list);
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for (i = 0; i < list->upload_count; ++i)
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heap_free(list->uploads[i].sysmem);
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heap_free(list->resources);
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heap_free(list->resources);
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heap_free(list->data);
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heap_free(list->data);
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heap_free(list);
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heap_free(list);
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@ -3343,6 +3357,9 @@ struct wined3d_deferred_context
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SIZE_T resource_count, resources_capacity;
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SIZE_T resource_count, resources_capacity;
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struct wined3d_resource **resources;
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struct wined3d_resource **resources;
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SIZE_T upload_count, uploads_capacity;
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struct wined3d_deferred_upload *uploads;
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/* List of command lists queued for execution on this context. A command
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/* List of command lists queued for execution on this context. A command
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* list can be the only thing holding a pointer to another command list, so
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* list can be the only thing holding a pointer to another command list, so
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* we need to hold a reference here and in wined3d_command_list as well. */
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* we need to hold a reference here and in wined3d_command_list as well. */
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@ -3401,9 +3418,45 @@ static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_co
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struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box,
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struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box,
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unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address)
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unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address)
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{
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{
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FIXME("context %p, resource %p, sub_resource_idx %u, box %p, flags %#x, address %p, stub!\n",
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struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context);
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context, resource, sub_resource_idx, box, flags, address);
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const struct wined3d_format *format = resource->format;
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struct wined3d_deferred_upload *upload;
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uint8_t *sysmem, *map_ptr;
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size_t size;
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size = (box->back - box->front - 1) * slice_pitch
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+ ((box->bottom - box->top - 1) / format->block_height) * row_pitch
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+ ((box->right - box->left + format->block_width - 1) / format->block_width) * format->block_byte_count;
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if (!(flags & WINED3D_MAP_WRITE))
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{
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WARN("Flags %#x are not valid on a deferred context.\n", flags);
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return NULL;
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return NULL;
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}
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if (flags & ~(WINED3D_MAP_WRITE | WINED3D_MAP_DISCARD))
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{
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FIXME("Unhandled flags %#x.\n", flags);
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return NULL;
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}
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if (!wined3d_array_reserve((void **)&deferred->uploads, &deferred->uploads_capacity,
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deferred->upload_count + 1, sizeof(*deferred->uploads)))
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return NULL;
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if (!(sysmem = heap_alloc(size + RESOURCE_ALIGNMENT - 1)))
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return NULL;
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upload = &deferred->uploads[deferred->upload_count++];
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upload->resource = resource;
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wined3d_resource_incref(resource);
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upload->sub_resource_idx = sub_resource_idx;
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upload->sysmem = sysmem;
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address->buffer_object = 0;
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map_ptr = (uint8_t *)align((size_t)sysmem, RESOURCE_ALIGNMENT);
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address->addr = map_ptr;
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return map_ptr;
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}
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}
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static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context, struct wined3d_resource *resource,
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static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context, struct wined3d_resource *resource,
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@ -3527,6 +3580,12 @@ void CDECL wined3d_deferred_context_destroy(struct wined3d_device_context *conte
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for (i = 0; i < deferred->resource_count; ++i)
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for (i = 0; i < deferred->resource_count; ++i)
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wined3d_resource_decref(deferred->resources[i]);
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wined3d_resource_decref(deferred->resources[i]);
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for (i = 0; i < deferred->upload_count; ++i)
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{
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wined3d_resource_decref(deferred->uploads[i].resource);
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heap_free(deferred->uploads[i].sysmem);
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}
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heap_free(deferred->resources);
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heap_free(deferred->resources);
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wined3d_state_destroy(deferred->c.state);
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wined3d_state_destroy(deferred->c.state);
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@ -63,6 +63,11 @@
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#include "wine/rbtree.h"
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#include "wine/rbtree.h"
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#include "wine/wgl_driver.h"
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#include "wine/wgl_driver.h"
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static inline size_t align(size_t addr, size_t alignment)
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{
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return (addr + (alignment - 1)) & ~(alignment - 1);
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}
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#define MAKEDWORD_VERSION(maj, min) (((maj & 0xffffu) << 16) | (min & 0xffffu))
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#define MAKEDWORD_VERSION(maj, min) (((maj & 0xffffu) << 16) | (min & 0xffffu))
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/* Driver quirks */
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/* Driver quirks */
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