From 7539cd5c8554d4738cbbcd0c389ef59c7d70669a Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 16 Jul 2009 13:08:23 +0200 Subject: [PATCH] wined3d: Recognize the SM4 rsq opcode. --- dlls/wined3d/shader_sm4.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index f5c3e659531..418e7b299ec 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -53,6 +53,7 @@ enum wined3d_sm4_opcode WINED3D_SM4_OP_MOV = 0x36, WINED3D_SM4_OP_MUL = 0x38, WINED3D_SM4_OP_RET = 0x3e, + WINED3D_SM4_OP_RSQ = 0x44, WINED3D_SM4_OP_SINCOS = 0x4d, }; @@ -100,6 +101,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM4_OP_MOV, WINED3DSIH_MOV, 1, 1}, {WINED3D_SM4_OP_MUL, WINED3DSIH_MUL, 1, 2}, {WINED3D_SM4_OP_RET, WINED3DSIH_RET, 0, 0}, + {WINED3D_SM4_OP_RSQ, WINED3DSIH_RSQ, 1, 1}, {WINED3D_SM4_OP_SINCOS, WINED3DSIH_SINCOS, 1, 2}, };