Fixes to FD_CLOSE handling.
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@ -188,8 +188,6 @@ static void sock_wake_up( struct sock *sock, int pollev )
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/* We need this to delay FD_CLOSE events until all pending overlapped requests are processed */
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if ( !events || async_active ) return;
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if (events & FD_CLOSE) sock->hmask |= FD_CLOSE;
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if (sock->event)
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{
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if (debug_level) fprintf(stderr, "signalling events %x ptr %p\n", events, sock->event );
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@ -284,7 +282,7 @@ static void sock_poll_event( struct object *obj, int event )
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{
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/* incoming data */
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sock->pmask |= FD_READ;
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sock->hmask |= FD_READ;
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sock->hmask |= (FD_READ|FD_CLOSE);
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sock->errors[FD_READ_BIT] = 0;
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if (debug_level)
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fprintf(stderr, "socket %d is readable\n", sock->obj.fd );
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@ -330,6 +328,7 @@ static void sock_poll_event( struct object *obj, int event )
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if ( event & ( POLLERR|POLLHUP ) )
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sock->state &= ~(FD_WINE_CONNECTED|FD_WRITE);
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sock->pmask |= FD_CLOSE;
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sock->hmask |= FD_CLOSE;
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if (debug_level)
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fprintf(stderr, "socket %d aborted by error %d, event: %x - removing from select loop\n",
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sock->obj.fd, sock->errors[FD_CLOSE_BIT], event);
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@ -390,7 +389,7 @@ static int sock_get_poll_events( struct object *obj )
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if (mask & FD_WRITE || (sock->flags & WSA_FLAG_OVERLAPPED && IS_READY (sock->write_q)))
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ev |= POLLOUT;
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/* We use POLLIN with 0 bytes recv() as FD_CLOSE indication. */
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if (sock->mask & ~sock->hmask & FD_CLOSE && !(sock->hmask & FD_READ) )
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if (sock->mask & ~sock->hmask & FD_CLOSE)
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ev |= POLLIN;
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return ev;
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@ -447,6 +446,7 @@ static void sock_queue_async(struct object *obj, void *ptr, unsigned int status,
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{
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case ASYNC_TYPE_READ:
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q = &sock->read_q;
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sock->hmask &= ~FD_CLOSE;
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break;
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case ASYNC_TYPE_WRITE:
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q = &sock->write_q;
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@ -788,6 +788,8 @@ DECL_HANDLER(enable_socket_event)
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sock->pmask &= ~req->mask; /* is this safe? */
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sock->hmask &= ~req->mask;
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if ( req->mask & FD_READ )
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sock->hmask &= ~FD_CLOSE;
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sock->state |= req->sstate;
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sock->state &= ~req->cstate;
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