wined3d: Separate OpenGL and driver version.
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@ -512,6 +512,25 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
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gl_string = (const char *) glGetString(GL_VERSION);
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if (gl_string != NULL) {
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/* First, parse the generic opengl version. This is supposed not to be convoluted with
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* driver specific information
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*/
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gl_string_cursor = gl_string;
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major = atoi(gl_string_cursor);
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if(major <= 0) {
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ERR("Invalid opengl major version: %d\n", major);
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}
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while (*gl_string_cursor <= '9' && *gl_string_cursor >= '0') {
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++gl_string_cursor;
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}
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if (*gl_string_cursor++ != '.') {
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ERR_(d3d_caps)("Invalid opengl version string: %s\n", debugstr_a(gl_string));
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}
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minor = atoi(gl_string_cursor);
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TRACE_(d3d_caps)("Found OpenGL version: %d.%d\n", major, minor);
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gl_info->gl_version = MAKEDWORD_VERSION(major, minor);
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/* Now parse the driver specific string which we'll report to the app */
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switch (gl_info->gl_vendor) {
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case VENDOR_NVIDIA:
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gl_string_cursor = strstr(gl_string, "NVIDIA");
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@ -635,14 +654,14 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
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major = 0;
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minor = 9;
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}
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gl_info->gl_driver_version = MAKEDWORD_VERSION(major, minor);
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TRACE_(d3d_caps)("found GL_VERSION (%s)->%i.%i->(0x%08x)\n", debugstr_a(gl_string), major, minor, gl_info->gl_driver_version);
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gl_info->driver_version = MAKEDWORD_VERSION(major, minor);
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TRACE_(d3d_caps)("found driver version (%s)->%i.%i->(0x%08x)\n", debugstr_a(gl_string), major, minor, gl_info->driver_version);
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/* Current Windows drivers have versions like 6.14.... (some older have an earlier version) */
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gl_info->gl_driver_version_hipart = MAKEDWORD_VERSION(6, 14);
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gl_info->driver_version_hipart = MAKEDWORD_VERSION(6, 14);
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} else {
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FIXME("OpenGL driver did not return version information\n");
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gl_info->gl_driver_version = MAKEDWORD_VERSION(0, 0);
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gl_info->gl_driver_version_hipart = MAKEDWORD_VERSION(6, 14);
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gl_info->driver_version = MAKEDWORD_VERSION(0, 0);
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gl_info->driver_version_hipart = MAKEDWORD_VERSION(6, 14);
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}
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TRACE_(d3d_caps)("found GL_RENDERER (%s)->(0x%04x)\n", debugstr_a(gl_info->gl_renderer), gl_info->gl_card);
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@ -732,7 +751,7 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
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#define USE_GL_FUNC(type, pfn, ext, replace) { \
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DWORD ver = ver_for_ext(ext); \
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if(gl_info->supported[ext]) gl_info->pfn = (type) pwglGetProcAddress(#pfn); \
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else if(ver && ver <= gl_info->gl_driver_version) gl_info->pfn = (type) pwglGetProcAddress(#replace); \
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else if(ver && ver <= gl_info->gl_version) gl_info->pfn = (type) pwglGetProcAddress(#replace); \
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else gl_info->pfn = NULL; \
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}
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GL_EXT_FUNCS_GEN;
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@ -748,7 +767,7 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
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*/
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for (i = 0; i < (sizeof(EXTENSION_MAP) / sizeof(*EXTENSION_MAP)); ++i) {
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if (gl_info->supported[EXTENSION_MAP[i].extension] == FALSE &&
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EXTENSION_MAP[i].version <= gl_info->gl_driver_version && EXTENSION_MAP[i].version) {
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EXTENSION_MAP[i].version <= gl_info->gl_version && EXTENSION_MAP[i].version) {
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TRACE_(d3d_caps)(" GL CORE: %s support\n", EXTENSION_MAP[i].extension_string);
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gl_info->supported[EXTENSION_MAP[i].extension] = TRUE;
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}
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@ -1537,8 +1556,8 @@ static HRESULT WINAPI IWineD3DImpl_GetAdapterIdentifier(IWineD3D *iface, UINT Ad
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/* Note dx8 doesn't supply a DeviceName */
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if (NULL != pIdentifier->DeviceName) strcpy(pIdentifier->DeviceName, "\\\\.\\DISPLAY"); /* FIXME: May depend on desktop? */
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pIdentifier->DriverVersion->u.HighPart = Adapters[Adapter].gl_info.gl_driver_version_hipart;
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pIdentifier->DriverVersion->u.LowPart = Adapters[Adapter].gl_info.gl_driver_version;
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pIdentifier->DriverVersion->u.HighPart = Adapters[Adapter].gl_info.driver_version_hipart;
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pIdentifier->DriverVersion->u.LowPart = Adapters[Adapter].gl_info.driver_version;
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*(pIdentifier->VendorId) = Adapters[Adapter].gl_info.gl_vendor;
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*(pIdentifier->DeviceId) = Adapters[Adapter].gl_info.gl_card;
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*(pIdentifier->SubSysId) = 0;
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@ -3653,7 +3653,8 @@ typedef struct _WineD3D_GL_Info {
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GL_Vendors gl_vendor;
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GL_Cards gl_card;
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UINT vidmem;
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DWORD gl_driver_version;
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DWORD driver_version;
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DWORD driver_version_hipart;
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CHAR gl_renderer[255];
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/**
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* CAPS Constants
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