include: Add dbccmd.idl.
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@ -148,6 +148,7 @@ SRCDIR_INCLUDES = \
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d3dx9mesh.h \
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d3dx9shader.h \
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d3dx9tex.h \
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dbccmd.idl \
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dbghelp.h \
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dbinit.idl \
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dbprop.idl \
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@ -0,0 +1,36 @@
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/*
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* Copyright (C) 2009 Huw Davies
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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[
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object,
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uuid(0c733a1d-2a1c-11ce-ade5-00aa0044773d),
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pointer_default(unique)
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]
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interface IDBCreateCommand : IUnknown
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{
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[local]
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HRESULT CreateCommand([in] IUnknown *pUnkOuter,
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[in] REFIID riid,
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[out, iid_is(riid)] IUnknown **ppCommand);
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[call_as(CreateCommand)]
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HRESULT RemoteCreateCommand([in] IUnknown *pUnkOuter,
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[in] REFIID riid,
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[out, iid_is(riid)] IUnknown **ppCommand,
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[out] IErrorInfo **ppErrorInfoRem);
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}
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@ -23,6 +23,8 @@ import "propidl.idl";
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typedef ULONG DBBYTEOFFSET;
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#include "dbinit.idl"
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#include "dbs.idl"
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#include "dbccmd.idl"
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#include "dbprop.idl"
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#include "dbinit.idl"
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@ -109,6 +109,7 @@ my %exported_wine_headers = (
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my %private_idl_headers = (
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"axcore.idl" => 1,
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"axextend.idl" => 1,
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"dbccmd.idl" => 1,
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"dbinit.idl" => 1,
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"dbprop.idl" => 1,
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"dbs.idl" => 1,
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