d3drm: Implement IDirect3DRMViewport*::Init.
Signed-off-by: Aaryaman Vasishta <jem456.vasishta@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
85916a10ad
commit
74b27abb63
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@ -77,6 +77,19 @@ static HRESULT d3drm_create_device_object(void **object, IDirect3DRM *d3drm)
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return hr;
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}
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static HRESULT d3drm_create_viewport_object(void **object, IDirect3DRM *d3drm)
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{
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struct d3drm_viewport *viewport;
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HRESULT hr;
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if (FAILED(hr = d3drm_viewport_create(&viewport, d3drm)))
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return hr;
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*object = &viewport->IDirect3DRMViewport_iface;
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return hr;
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}
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struct d3drm
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{
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IDirect3DRM IDirect3DRM_iface;
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@ -1121,6 +1134,7 @@ static HRESULT WINAPI d3drm3_CreateObject(IDirect3DRM3 *iface,
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{
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{&CLSID_CDirect3DRMTexture, d3drm_create_texture_object},
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{&CLSID_CDirect3DRMDevice, d3drm_create_device_object},
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{&CLSID_CDirect3DRMViewport, d3drm_create_viewport_object},
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};
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TRACE("iface %p, clsid %s, outer %p, iid %s, out %p.\n",
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@ -72,8 +72,11 @@ struct d3drm_frame
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struct d3drm_viewport
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{
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struct d3drm_object obj;
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IDirect3DRMFrame *camera;
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IDirect3DRMViewport IDirect3DRMViewport_iface;
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IDirect3DRMViewport2 IDirect3DRMViewport2_iface;
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IDirect3DViewport *d3d_viewport;
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IDirect3DMaterial *material;
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IDirect3DRM *d3drm;
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D3DVALUE back;
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D3DVALUE front;
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@ -112,6 +115,8 @@ HRESULT d3drm_object_add_destroy_callback(struct d3drm_object *object, D3DRMOBJE
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HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx) DECLSPEC_HIDDEN;
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void d3drm_object_cleanup(IDirect3DRMObject *iface, struct d3drm_object *object) DECLSPEC_HIDDEN;
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struct d3drm_frame *unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame *iface) DECLSPEC_HIDDEN;
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HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
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HRESULT d3drm_frame_create(struct d3drm_frame **frame, IUnknown *parent_frame, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
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HRESULT d3drm_viewport_create(struct d3drm_viewport **viewport, IDirect3DRM *d3drm) DECLSPEC_HIDDEN;
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@ -79,8 +79,6 @@ static inline struct d3drm_frame *impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3
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static inline struct d3drm_frame *unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3 *iface);
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static inline struct d3drm_frame *unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame *iface);
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static inline struct d3drm_frame_array *impl_from_IDirect3DRMFrameArray(IDirect3DRMFrameArray *iface)
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{
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return CONTAINING_RECORD(iface, struct d3drm_frame_array, IDirect3DRMFrameArray_iface);
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@ -2897,7 +2895,7 @@ static inline struct d3drm_frame *unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRM
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return impl_from_IDirect3DRMFrame3(iface);
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}
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static inline struct d3drm_frame *unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame *iface)
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struct d3drm_frame *unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame *iface)
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{
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if (!iface)
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return NULL;
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@ -1364,8 +1364,8 @@ static void test_object(void)
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{ &CLSID_CDirect3DRMTexture, &IID_IDirect3DRMTexture, FALSE },
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{ &CLSID_CDirect3DRMTexture, &IID_IDirect3DRMTexture2, FALSE },
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{ &CLSID_CDirect3DRMTexture, &IID_IDirect3DRMTexture3, FALSE },
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{ &CLSID_CDirect3DRMViewport, &IID_IDirect3DRMViewport, TRUE },
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{ &CLSID_CDirect3DRMViewport, &IID_IDirect3DRMViewport2, TRUE },
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{ &CLSID_CDirect3DRMViewport, &IID_IDirect3DRMViewport, FALSE },
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{ &CLSID_CDirect3DRMViewport, &IID_IDirect3DRMViewport2, FALSE },
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};
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IDirect3DRM *d3drm1;
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IDirect3DRM2 *d3drm2;
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@ -1463,40 +1463,56 @@ static void test_object(void)
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static void test_Viewport(void)
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{
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IDirectDrawClipper *pClipper;
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IDirectDrawClipper *clipper;
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HRESULT hr;
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IDirect3DRM *d3drm;
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IDirect3DRMDevice *device;
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IDirect3DRM *d3drm1;
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IDirect3DRM2 *d3drm2;
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IDirect3DRM3 *d3drm3;
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IDirect3DRMDevice *device1;
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IDirect3DRMDevice3 *device3;
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IDirect3DRMFrame *frame;
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IDirect3DRMFrame3 *frame3;
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IDirect3DRMViewport *viewport;
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IDirect3DRMViewport2 *viewport2;
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IDirect3DRMObject *obj, *obj2;
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GUID driver;
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HWND window;
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RECT rc;
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DWORD size, data;
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DWORD size, data, ref1, ref2, ref3, ref4;
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DWORD initial_ref1, initial_ref2, initial_ref3, device_ref, frame_ref, frame_ref2;
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CHAR cname[64] = {0};
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window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0);
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GetClientRect(window, &rc);
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hr = Direct3DRMCreate(&d3drm);
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hr = Direct3DRMCreate(&d3drm1);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
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hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void **)&d3drm2);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRM2 interface (hr = %#x).\n", hr);
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hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void **)&d3drm3);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRM3 interface (hr = %#x).\n", hr);
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initial_ref1 = get_refcount((IUnknown *)d3drm1);
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initial_ref2 = get_refcount((IUnknown *)d3drm2);
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initial_ref3 = get_refcount((IUnknown *)d3drm3);
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hr = DirectDrawCreateClipper(0, &pClipper, NULL);
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hr = DirectDrawCreateClipper(0, &clipper, NULL);
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ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x)\n", hr);
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hr = IDirectDrawClipper_SetHWnd(pClipper, 0, window);
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hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
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ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x)\n", hr);
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memcpy(&driver, &IID_IDirect3DRGBDevice, sizeof(GUID));
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hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm, pClipper, &driver, rc.right, rc.bottom, &device);
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hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm3, clipper, &driver, rc.right, rc.bottom, &device3);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMDevice interface (hr = %x)\n", hr);
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hr = IDirect3DRMDevice3_QueryInterface(device3, &IID_IDirect3DRMDevice, (void **)&device1);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMDevice interface (hr = %#x).\n", hr);
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hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame);
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hr = IDirect3DRM_CreateFrame(d3drm1, NULL, &frame);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
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hr = IDirect3DRM3_CreateFrame(d3drm3, NULL, &frame3);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMFrame3 interface (hr = %x).\n", hr);
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hr = IDirect3DRM_CreateViewport(d3drm, device, frame, rc.left, rc.top, rc.right, rc.bottom, &viewport);
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hr = IDirect3DRM_CreateViewport(d3drm1, device1, frame, rc.left, rc.top, rc.right, rc.bottom, &viewport);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport interface (hr = %x)\n", hr);
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hr = IDirect3DRMViewport_QueryInterface(viewport, &IID_IDirect3DRMObject, (void**)&obj);
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@ -1547,12 +1563,147 @@ static void test_Viewport(void)
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data = IDirect3DRMViewport2_GetAppData(viewport2);
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ok(data == 1, "got %x\n", data);
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IDirect3DRMViewport2_Release(viewport2);
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IDirect3DRMViewport_Release(viewport);
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/* IDirect3DRMViewport*::Init tests */
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ref1 = get_refcount((IUnknown *)d3drm1);
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ref2 = get_refcount((IUnknown *)d3drm2);
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ref3 = get_refcount((IUnknown *)d3drm3);
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hr = IDirect3DRM_CreateObject(d3drm1, &CLSID_CDirect3DRMViewport, NULL, &IID_IDirect3DRMViewport,
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(void **)&viewport);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMViewport interface (hr = %#x).\n", hr);
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ref4 = get_refcount((IUnknown *)d3drm1);
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ok(ref4 == ref1, "Expected ref4 == ref1, got ref1 = %u, ref4 = %u.\n", ref1, ref4);
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ref4 = get_refcount((IUnknown *)d3drm2);
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ok(ref4 == ref2, "Expected ref4 == ref2, got ref2 = %u, ref4 = %u.\n", ref2, ref4);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == ref3, "Expected ref4 == ref3, got ref3 = %u, ref4 = %u.\n", ref3, ref4);
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/* Test all failures together */
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hr = IDirect3DRMViewport_Init(viewport, NULL, frame, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport_Init(viewport, device1, NULL, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport_Init(viewport, device1, frame, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport_Init(viewport, device1, frame, rc.left, rc.top, rc.right + 1, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport_Init(viewport, device1, frame, rc.left, rc.top, rc.right, rc.bottom + 1);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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device_ref = get_refcount((IUnknown *)device1);
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frame_ref = get_refcount((IUnknown *)frame);
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hr = IDirect3DRMViewport_Init(viewport, device1, frame, rc.left, rc.top, rc.right, rc.bottom);
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ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMViewport interface (hr = %#x).\n", hr);
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ref4 = get_refcount((IUnknown *)d3drm1);
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ok(ref4 > ref1, "Expected ref4 > ref1, got ref1 = %u, ref4 = %u.\n", ref1, ref4);
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ref4 = get_refcount((IUnknown *)d3drm2);
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ok(ref4 == ref2, "Expected ref4 == ref2, got ref2 = %u, ref4 = %u.\n", ref2, ref4);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == ref3, "Expected ref4 == ref3, got ref3 = %u, ref4 = %u.\n", ref3, ref4);
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ref4 = get_refcount((IUnknown *)device1);
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ok(ref4 == device_ref, "Expected ref4 == device_ref, got device_ref = %u, ref4 = %u.\n", device_ref, ref4);
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ref4 = get_refcount((IUnknown *)frame);
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ok(ref4 > frame_ref, "Expected ref4 > frame_ref, got frame_ref = %u, ref4 = %u.\n", frame_ref, ref4);
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hr = IDirect3DRMViewport_Init(viewport, device1, frame, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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IDirect3DRMViewport_Release(viewport);
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ref4 = get_refcount((IUnknown *)d3drm1);
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todo_wine ok(ref4 > ref1, "Expected ref4 > ref1, got ref1 = %u, ref4 = %u.\n", ref1, ref4);
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ref4 = get_refcount((IUnknown *)d3drm2);
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ok(ref4 == ref2, "Expected ref4 == ref2, got ref2 = %u, ref4 = %u.\n", ref2, ref4);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == ref3, "Expected ref4 == ref3, got ref3 = %u, ref4 = %u.\n", ref3, ref4);
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ref4 = get_refcount((IUnknown *)device1);
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ok(ref4 == device_ref, "Expected ref4 == device_ref, got device_ref = %u, ref4 = %u.\n", device_ref, ref4);
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ref4 = get_refcount((IUnknown *)frame);
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todo_wine ok(ref4 > frame_ref, "Expected ref4 > frame_ref, got frame_ref = %u, ref4 = %u.\n", frame_ref, ref4);
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ref1 = get_refcount((IUnknown *)d3drm1);
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ref2 = get_refcount((IUnknown *)d3drm2);
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ref3 = get_refcount((IUnknown *)d3drm3);
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hr = IDirect3DRM3_CreateObject(d3drm2, &CLSID_CDirect3DRMViewport, NULL, &IID_IDirect3DRMViewport2,
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(void **)&viewport2);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMViewport2 interface (hr = %#x).\n", hr);
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ref4 = get_refcount((IUnknown *)d3drm1);
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ok(ref4 == ref1, "Expected ref4 == ref1, got ref1 = %u, ref4 = %u.\n", ref1, ref4);
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ref4 = get_refcount((IUnknown *)d3drm2);
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ok(ref4 == ref2, "Expected ref4 == ref2, got ref2 = %u, ref4 = %u.\n", ref2, ref4);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == ref3, "Expected ref4 == ref3, got ref3 = %u, ref4 = %u.\n", ref3, ref4);
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hr = IDirect3DRMViewport2_Init(viewport2, NULL, frame3, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, NULL, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, frame3, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, frame3, rc.left, rc.top, rc.right + 1, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, frame3, rc.left, rc.top, rc.right, rc.bottom + 1);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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device_ref = get_refcount((IUnknown *)device3);
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frame_ref2 = get_refcount((IUnknown *)frame3);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, frame3, rc.left, rc.top, rc.right, rc.bottom);
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ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMViewport2 interface (hr = %#x).\n", hr);
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ref4 = get_refcount((IUnknown *)device3);
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ok(ref4 == device_ref, "Expected ref4 == device_ref, got device_ref = %u, ref4 = %u.\n", device_ref, ref4);
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ref4 = get_refcount((IUnknown *)frame3);
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ok(ref4 > frame_ref2, "Expected ref4 > frame_ref2, got frame_ref2 = %u, ref4 = %u.\n", frame_ref2, ref4);
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hr = IDirect3DRMViewport2_Init(viewport2, device3, frame3, rc.left, rc.top, rc.right, rc.bottom);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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IDirect3DRMViewport2_Release(viewport2);
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ref4 = get_refcount((IUnknown *)d3drm1);
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todo_wine ok(ref4 > ref1, "Expected ref4 > ref1, got ref1 = %u, ref4 = %u.\n", ref1, ref4);
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ref4 = get_refcount((IUnknown *)d3drm2);
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ok(ref4 == ref2, "Expected ref4 == ref2, got ref2 = %u, ref4 = %u.\n", ref2, ref4);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == ref3, "Expected ref4 == ref3, got ref3 = %u, ref4 = %u.\n", ref3, ref4);
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ref4 = get_refcount((IUnknown *)device3);
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ok(ref4 == device_ref, "Expected ref4 == device_ref, got device_ref = %u, ref4 = %u.\n", device_ref, ref4);
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ref4 = get_refcount((IUnknown *)frame3);
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todo_wine ok(ref4 > frame_ref2, "Expected ref4 > frame_ref2, got frame_ref2 = %u, ref4 = %u.\n", frame_ref2, ref4);
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IDirect3DRMDevice3_Release(device3);
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IDirect3DRMDevice_Release(device1);
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ref4 = get_refcount((IUnknown *)d3drm1);
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todo_wine ok(ref4 > initial_ref1, "Expected ref4 > initial_ref1, got initial_ref1 = %u, ref4 = %u.\n", initial_ref1,
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ref4);
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ref4 = get_refcount((IUnknown *)d3drm2);
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ok(ref4 == initial_ref2, "Expected ref4 == initial_ref2, got initial_ref2 = %u, ref4 = %u.\n", initial_ref2, ref4);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == initial_ref3, "Expected ref4 == initial_ref3, got initial_ref3 = %u, ref4 = %u.\n", initial_ref3, ref4);
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ref4 = get_refcount((IUnknown *)frame);
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ok(ref4 == frame_ref, "Expected ref4 == frame_ref, got frame_ref = %u, ref4 = %u.\n", frame_ref, ref4);
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ref4 = get_refcount((IUnknown *)frame3);
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ok(ref4 == frame_ref2, "Expected ref4 == frame_ref2, got frame_ref2 = %u, ref4 = %u.\n", frame_ref2, ref4);
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IDirect3DRMFrame3_Release(frame3);
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ref4 = get_refcount((IUnknown *)d3drm1);
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todo_wine ok(ref4 > initial_ref1, "Expected ref4 > initial_ref1, got initial_ref1 = %u, ref4 = %u.\n", initial_ref1,
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ref4);
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ref4 = get_refcount((IUnknown *)d3drm2);
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ok(ref4 == initial_ref2, "Expected ref4 == initial_ref2, got initial_ref2 = %u, ref4 = %u.\n", initial_ref2, ref4);
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ref4 = get_refcount((IUnknown *)d3drm3);
|
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ok(ref4 == initial_ref3, "Expected ref4 == initial_ref3, got initial_ref3 = %u, ref4 = %u.\n", initial_ref3, ref4);
|
||||
|
||||
IDirect3DRMFrame_Release(frame);
|
||||
IDirect3DRMDevice_Release(device);
|
||||
IDirectDrawClipper_Release(pClipper);
|
||||
ref4 = get_refcount((IUnknown *)d3drm1);
|
||||
ok(ref4 == initial_ref1, "Expected ref4 == initial_ref1, got initial_ref1 = %u, ref4 = %u.\n", initial_ref1, ref4);
|
||||
ref4 = get_refcount((IUnknown *)d3drm2);
|
||||
ok(ref4 == initial_ref2, "Expected ref4 == initial_ref2, got initial_ref2 = %u, ref4 = %u.\n", initial_ref2, ref4);
|
||||
ref4 = get_refcount((IUnknown *)d3drm3);
|
||||
ok(ref4 == initial_ref3, "Expected ref4 == initial_ref3, got initial_ref3 = %u, ref4 = %u.\n", initial_ref3, ref4);
|
||||
IDirectDrawClipper_Release(clipper);
|
||||
|
||||
IDirect3DRM_Release(d3drm);
|
||||
IDirect3DRM3_Release(d3drm3);
|
||||
IDirect3DRM2_Release(d3drm2);
|
||||
IDirect3DRM_Release(d3drm1);
|
||||
DestroyWindow(window);
|
||||
}
|
||||
|
||||
|
|
|
@ -41,9 +41,18 @@ static inline struct d3drm_viewport *impl_from_IDirect3DRMViewport2(IDirect3DRMV
|
|||
|
||||
static void d3drm_viewport_destroy(struct d3drm_viewport *viewport)
|
||||
{
|
||||
TRACE("viewport %p.\n", viewport);
|
||||
TRACE("viewport %p releasing attached interfaces.\n", viewport);
|
||||
|
||||
d3drm_object_cleanup((IDirect3DRMObject *)&viewport->IDirect3DRMViewport_iface, &viewport->obj);
|
||||
|
||||
if (viewport->d3d_viewport)
|
||||
{
|
||||
IDirect3DViewport_Release(viewport->d3d_viewport);
|
||||
IDirect3DMaterial_Release(viewport->material);
|
||||
IDirect3DRMFrame_Release(viewport->camera);
|
||||
IDirect3DRM_Release(viewport->d3drm);
|
||||
}
|
||||
|
||||
HeapFree(GetProcessHeap(), 0, viewport);
|
||||
}
|
||||
|
||||
|
@ -270,19 +279,129 @@ static HRESULT WINAPI d3drm_viewport1_GetClassName(IDirect3DRMViewport *iface, D
|
|||
static HRESULT WINAPI d3drm_viewport2_Init(IDirect3DRMViewport2 *iface, IDirect3DRMDevice3 *device,
|
||||
IDirect3DRMFrame3 *camera, DWORD x, DWORD y, DWORD width, DWORD height)
|
||||
{
|
||||
FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u stub!\n",
|
||||
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
|
||||
D3DVIEWPORT vp;
|
||||
D3DVALUE scale;
|
||||
IDirect3D *d3d1 = NULL;
|
||||
D3DCOLOR color;
|
||||
IDirect3DDevice *d3d_device = NULL;
|
||||
IDirect3DMaterial *material = NULL;
|
||||
D3DMATERIAL mat;
|
||||
D3DMATERIALHANDLE hmat;
|
||||
HRESULT hr = D3DRM_OK;
|
||||
|
||||
TRACE("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u.\n",
|
||||
iface, device, camera, x, y, width, height);
|
||||
|
||||
return E_NOTIMPL;
|
||||
if (!device || !camera
|
||||
|| width > IDirect3DRMDevice3_GetWidth(device)
|
||||
|| height > IDirect3DRMDevice3_GetHeight(device))
|
||||
{
|
||||
return D3DRMERR_BADOBJECT;
|
||||
}
|
||||
|
||||
if (viewport->d3d_viewport)
|
||||
return D3DRMERR_BADOBJECT;
|
||||
|
||||
IDirect3DRM_AddRef(viewport->d3drm);
|
||||
|
||||
if (FAILED(hr = IDirect3DRMDevice3_GetDirect3DDevice(device, &d3d_device)))
|
||||
goto cleanup;
|
||||
|
||||
if (FAILED(hr = IDirect3DDevice_GetDirect3D(d3d_device, &d3d1)))
|
||||
goto cleanup;
|
||||
|
||||
if (FAILED(hr = IDirect3D_CreateViewport(d3d1, &viewport->d3d_viewport, NULL)))
|
||||
goto cleanup;
|
||||
|
||||
vp.dwSize = sizeof(vp);
|
||||
vp.dwWidth = width;
|
||||
vp.dwHeight = height;
|
||||
vp.dwX = x;
|
||||
vp.dwY = y;
|
||||
scale = width > height ? (float)width / 2.0f : (float)height / 2.0f;
|
||||
vp.dvScaleX = scale;
|
||||
vp.dvScaleY = scale;
|
||||
vp.dvMaxX = vp.dwWidth / (2.0f * vp.dvScaleX);
|
||||
vp.dvMaxY = vp.dwHeight / (2.0f * vp.dvScaleY);
|
||||
vp.dvMinZ = 0.0f;
|
||||
vp.dvMaxZ = 1.0f;
|
||||
|
||||
if (FAILED(hr = IDirect3DViewport_SetViewport(viewport->d3d_viewport, &vp)))
|
||||
goto cleanup;
|
||||
|
||||
if (FAILED(hr = IDirect3DDevice_AddViewport(d3d_device, viewport->d3d_viewport)))
|
||||
goto cleanup;
|
||||
|
||||
if (FAILED(hr = IDirect3DRMFrame3_QueryInterface(camera, &IID_IDirect3DRMFrame, (void **)&viewport->camera)))
|
||||
goto cleanup;
|
||||
|
||||
color = IDirect3DRMFrame3_GetSceneBackground(camera);
|
||||
/* Create material (ambient/diffuse/emissive?), set material */
|
||||
if (FAILED(hr = IDirect3D_CreateMaterial(d3d1, &material, NULL)))
|
||||
goto cleanup;
|
||||
|
||||
memset(&mat, 0, sizeof(mat));
|
||||
mat.dwSize = sizeof(mat);
|
||||
mat.diffuse.r = RGBA_GETRED(color) / 255.0f;
|
||||
mat.diffuse.g = RGBA_GETGREEN(color) / 255.0f;
|
||||
mat.diffuse.b = RGBA_GETBLUE(color) / 255.0f;
|
||||
mat.diffuse.a = RGBA_GETALPHA(color) / 255.0f;
|
||||
|
||||
if (FAILED(hr = IDirect3DMaterial_SetMaterial(material, &mat)))
|
||||
goto cleanup;
|
||||
|
||||
if (FAILED(hr = IDirect3DMaterial_GetHandle(material, d3d_device, &hmat)))
|
||||
goto cleanup;
|
||||
|
||||
hr = IDirect3DViewport_SetBackground(viewport->d3d_viewport, hmat);
|
||||
viewport->material = material;
|
||||
|
||||
cleanup:
|
||||
|
||||
if (FAILED(hr))
|
||||
{
|
||||
if (viewport->d3d_viewport)
|
||||
{
|
||||
IDirect3DViewport_Release(viewport->d3d_viewport);
|
||||
viewport->d3d_viewport = NULL;
|
||||
}
|
||||
if (viewport->camera)
|
||||
IDirect3DRMFrame_Release(viewport->camera);
|
||||
if (material)
|
||||
IDirect3DMaterial_Release(material);
|
||||
IDirect3DRM_Release(viewport->d3drm);
|
||||
}
|
||||
if (d3d_device)
|
||||
IDirect3DDevice_Release(d3d_device);
|
||||
if (d3d1)
|
||||
IDirect3D_Release(d3d1);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI d3drm_viewport1_Init(IDirect3DRMViewport *iface, IDirect3DRMDevice *device,
|
||||
IDirect3DRMFrame *camera, DWORD x, DWORD y, DWORD width, DWORD height)
|
||||
{
|
||||
FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u stub!\n",
|
||||
iface, device, camera, x, y, width, height);
|
||||
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
|
||||
struct d3drm_frame *frame = unsafe_impl_from_IDirect3DRMFrame(camera);
|
||||
IDirect3DRMDevice3 *device3;
|
||||
HRESULT hr;
|
||||
|
||||
return E_NOTIMPL;
|
||||
TRACE("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u.\n",
|
||||
iface, device, camera, x, y, width, height);
|
||||
|
||||
if (!device || !frame)
|
||||
return D3DRMERR_BADOBJECT;
|
||||
|
||||
if (FAILED(hr = IDirect3DRMDevice_QueryInterface(device, &IID_IDirect3DRMDevice3, (void **)&device3)))
|
||||
return hr;
|
||||
|
||||
hr = d3drm_viewport2_Init(&viewport->IDirect3DRMViewport2_iface, device3, &frame->IDirect3DRMFrame3_iface,
|
||||
x, y, width, height);
|
||||
IDirect3DRMDevice3_Release(device3);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI d3drm_viewport2_Clear(IDirect3DRMViewport2 *iface, DWORD flags)
|
||||
|
|
Loading…
Reference in New Issue