d3dcompiler: Fix typo in struct d3dcompiler_shader_reflection.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -140,7 +140,7 @@ struct d3dcompiler_shader_reflection
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UINT dynamic_flow_control_count;
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UINT c_control_points;
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D3D_TESSELLATOR_OUTPUT_PRIMITIVE hs_output_primitive;
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D3D_TESSELLATOR_PARTITIONING hs_prtitioning;
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D3D_TESSELLATOR_PARTITIONING hs_partitioning;
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D3D_TESSELLATOR_DOMAIN tessellator_domain;
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struct d3dcompiler_shader_signature *isgn;
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@ -428,7 +428,7 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetDesc(ID3D11Sha
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desc->cGSInstanceCount = 0;
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desc->cControlPoints = This->c_control_points;
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desc->HSOutputPrimitive = This->hs_output_primitive;
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desc->HSPartitioning = This->hs_prtitioning;
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desc->HSPartitioning = This->hs_partitioning;
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desc->TessellatorDomain = This->tessellator_domain;
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desc->cBarrierInstructions = 0;
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desc->cInterlockedInstructions = 0;
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@ -1184,8 +1184,8 @@ static HRESULT d3dcompiler_parse_stat(struct d3dcompiler_shader_reflection *r, c
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r->hs_output_primitive = read_dword(&ptr);
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TRACE("HSOutputPrimitive: %x\n", r->hs_output_primitive);
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r->hs_prtitioning = read_dword(&ptr);
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TRACE("HSPartitioning: %x\n", r->hs_prtitioning);
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r->hs_partitioning = read_dword(&ptr);
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TRACE("HSPartitioning: %x\n", r->hs_partitioning);
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r->tessellator_domain = read_dword(&ptr);
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TRACE("TessellatorDomain: %x\n", r->tessellator_domain);
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