server: Implement console input flush in server.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3,6 +3,7 @@
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*
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* Copyright (C) 1998 Alexandre Julliard
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* 2001 Eric Pouech
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* Copyright 2020 Jacek Caban for CodeWeavers
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*
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*
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* This library is free software; you can redistribute it and/or
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@ -96,6 +97,7 @@ static const struct object_ops console_input_ops =
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};
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static enum server_fd_type console_get_fd_type( struct fd *fd );
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static int console_input_flush( struct fd *fd, struct async *async );
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static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
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static const struct fd_ops console_input_fd_ops =
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@ -105,7 +107,7 @@ static const struct fd_ops console_input_fd_ops =
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console_get_fd_type, /* get_fd_type */
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no_fd_read, /* read */
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no_fd_write, /* write */
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no_fd_flush, /* flush */
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console_input_flush, /* flush */
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no_fd_get_file_info, /* get_file_info */
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no_fd_get_volume_info, /* get_volume_info */
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console_input_ioctl, /* ioctl */
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@ -409,7 +411,7 @@ static int queue_host_ioctl( struct console_server *server, unsigned int code, u
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list_add_tail( &server->queue, &ioctl->entry );
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wake_up( &server->obj, 0 );
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if (async) set_error( STATUS_PENDING );
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return 0;
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return 1;
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}
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static void disconnect_console_server( struct console_server *server )
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@ -831,6 +833,18 @@ static int console_input_ioctl( struct fd *fd, ioctl_code_t code, struct async *
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}
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}
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static int console_input_flush( struct fd *fd, struct async *async )
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{
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struct console_input *console = get_fd_user( fd );
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if (!console->server)
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{
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set_error( STATUS_INVALID_HANDLE );
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return 0;
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}
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return queue_host_ioctl( console->server, IOCTL_CONDRV_FLUSH, 0, NULL, NULL );
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}
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static int screen_buffer_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
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{
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struct screen_buffer *screen_buffer = get_fd_user( fd );
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