d3dcompiler: Implement ID3D11ShaderReflectionConstantBuffer::GetVariableByIndex().

This commit is contained in:
Rico Schüller 2011-02-21 22:52:16 +01:00 committed by Alexandre Julliard
parent debfb06148
commit 73f9d9f516
1 changed files with 12 additions and 2 deletions

View File

@ -32,9 +32,11 @@ enum D3DCOMPILER_SIGNATURE_ELEMENT_SIZE
}; };
const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_reflection_constant_buffer_vtbl; const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_reflection_constant_buffer_vtbl;
const struct ID3D11ShaderReflectionVariableVtbl d3dcompiler_shader_reflection_variable_vtbl;
/* null objects - needed for invalid calls */ /* null objects - needed for invalid calls */
static struct d3dcompiler_shader_reflection_constant_buffer null_constant_buffer = {{&d3dcompiler_shader_reflection_constant_buffer_vtbl}}; static struct d3dcompiler_shader_reflection_constant_buffer null_constant_buffer = {{&d3dcompiler_shader_reflection_constant_buffer_vtbl}};
static struct d3dcompiler_shader_reflection_variable null_variable = {{&d3dcompiler_shader_reflection_variable_vtbl}};
static BOOL copy_name(const char *ptr, char **name) static BOOL copy_name(const char *ptr, char **name)
{ {
@ -593,9 +595,17 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_constant_buffer_G
static ID3D11ShaderReflectionVariable * STDMETHODCALLTYPE d3dcompiler_shader_reflection_constant_buffer_GetVariableByIndex( static ID3D11ShaderReflectionVariable * STDMETHODCALLTYPE d3dcompiler_shader_reflection_constant_buffer_GetVariableByIndex(
ID3D11ShaderReflectionConstantBuffer *iface, UINT index) ID3D11ShaderReflectionConstantBuffer *iface, UINT index)
{ {
FIXME("iface %p, index %u stub!\n", iface, index); struct d3dcompiler_shader_reflection_constant_buffer *This = impl_from_ID3D11ShaderReflectionConstantBuffer(iface);
return NULL; TRACE("iface %p, index %u\n", iface, index);
if (index >= This->variable_count)
{
WARN("Invalid index specified\n");
return &null_variable.ID3D11ShaderReflectionVariable_iface;
}
return &This->variables[index].ID3D11ShaderReflectionVariable_iface;
} }
static ID3D11ShaderReflectionVariable * STDMETHODCALLTYPE d3dcompiler_shader_reflection_constant_buffer_GetVariableByName( static ID3D11ShaderReflectionVariable * STDMETHODCALLTYPE d3dcompiler_shader_reflection_constant_buffer_GetVariableByName(