diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index cd07bf2dae7..cd39e2087f4 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2567,6 +2567,20 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetStreamSourceFreq(IWineD3DDevice *ifa UINT oldFlags = This->updateStateBlock->streamFlags[StreamNumber]; UINT oldFreq = This->updateStateBlock->streamFreq[StreamNumber]; + /* Verify input at least in d3d9 this is invalid*/ + if( (Divider & WINED3DSTREAMSOURCE_INSTANCEDATA) && (Divider & WINED3DSTREAMSOURCE_INDEXEDDATA)){ + WARN("INSTANCEDATA and INDEXEDDATA were set, returning D3DERR_INVALIDCALL\n"); + return WINED3DERR_INVALIDCALL; + } + if( (Divider & WINED3DSTREAMSOURCE_INSTANCEDATA) && StreamNumber == 0 ){ + WARN("INSTANCEDATA used on stream 0, returning D3DERR_INVALIDCALL\n"); + return WINED3DERR_INVALIDCALL; + } + if( Divider == 0 ){ + WARN("Divider is 0, returning D3DERR_INVALIDCALL\n"); + return WINED3DERR_INVALIDCALL; + } + TRACE("(%p) StreamNumber(%d), Divider(%d)\n", This, StreamNumber, Divider); This->updateStateBlock->streamFlags[StreamNumber] = Divider & (WINED3DSTREAMSOURCE_INSTANCEDATA | WINED3DSTREAMSOURCE_INDEXEDDATA );