d3d10core: Store the resource in the d3d10core rendertarget view.
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@ -140,6 +140,7 @@ struct d3d10_rendertarget_view
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struct wined3d_rendertarget_view *wined3d_view;
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D3D10_RENDER_TARGET_VIEW_DESC desc;
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ID3D10Resource *resource;
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};
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HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view,
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@ -339,6 +339,7 @@ static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTarge
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if (!refcount)
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{
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wined3d_rendertarget_view_decref(This->wined3d_view);
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ID3D10Resource_Release(This->resource);
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HeapFree(GetProcessHeap(), 0, This);
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}
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@ -383,29 +384,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateDataInterface
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static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetResource(ID3D10RenderTargetView *iface,
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ID3D10Resource **resource)
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{
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struct d3d10_rendertarget_view *This = impl_from_ID3D10RenderTargetView(iface);
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struct wined3d_resource *wined3d_resource;
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IUnknown *parent;
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HRESULT hr;
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struct d3d10_rendertarget_view *view = impl_from_ID3D10RenderTargetView(iface);
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TRACE("iface %p, resource %p\n", iface, resource);
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wined3d_resource = wined3d_rendertarget_view_get_resource(This->wined3d_view);
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if (!wined3d_resource)
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{
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ERR("Failed to get wined3d resource.\n");
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*resource = NULL;
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return;
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}
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parent = wined3d_resource_get_parent(wined3d_resource);
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hr = IUnknown_QueryInterface(parent, &IID_ID3D10Resource, (void **)&resource);
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if (FAILED(hr))
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{
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ERR("Resource parent isn't a d3d10 resource, hr %#x\n", hr);
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*resource = NULL;
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return;
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}
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*resource = view->resource;
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ID3D10Resource_AddRef(*resource);
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}
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/* ID3D10RenderTargetView methods */
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@ -470,6 +454,9 @@ HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view,
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return hr;
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}
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view->resource = resource;
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ID3D10Resource_AddRef(resource);
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return S_OK;
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}
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