d3d10effect.h: Added missing D3D10_EFFECT_* flags.

This commit is contained in:
Jacek Caban 2011-07-12 14:15:08 +02:00 committed by Alexandre Julliard
parent 3808a6f371
commit 7379f31e4b
1 changed files with 4 additions and 0 deletions

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@ -127,6 +127,10 @@ typedef struct _D3D10_PASS_SHADER_DESC
UINT ShaderIndex;
} D3D10_PASS_SHADER_DESC;
#define D3D10_EFFECT_COMPILE_CHILD_EFFECT 0x0001
#define D3D10_EFFECT_COMPILE_ALLOW_SLOW_OPS 0x0002
#define D3D10_EFFECT_SINGLE_THREADED 0x0008
DEFINE_GUID(IID_ID3D10EffectType, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd);
#define INTERFACE ID3D10EffectType