d3d10: Remove a redundant assignment in parse_fx10_object() (LLVM/Clang).
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@ -915,7 +915,6 @@ static HRESULT parse_fx10_object(struct d3d10_effect_object *o, const char **ptr
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{
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case D3D10_EOO_VALUE:
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TRACE("Copy variable values\n");
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hr = E_FAIL;
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switch (o->type)
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{
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