ntdll: Don't fixup imports when a dll is already loaded.
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@ -1297,7 +1297,6 @@ static void test_import_resolution(void)
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(void *)ptr->thunks[0].u1.Function, data.module, data.function.name );
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mod2 = LoadLibraryA( dll_name );
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ok( mod2 == mod, "loaded twice %p / %p\n", mod, mod2 );
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todo_wine
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ok( ptr->thunks[0].u1.Function == 0xdeadbeef, "thunk resolved to %p for %s.%s\n",
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(void *)ptr->thunks[0].u1.Function, data.module, data.function.name );
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FreeLibrary( mod );
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@ -2018,8 +2018,6 @@ static NTSTATUS load_dll( LPCWSTR load_path, LPCWSTR libname, DWORD flags, WINE_
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{
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if ((*pwm)->ldr.LoadCount != -1) (*pwm)->ldr.LoadCount++;
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if (!(flags & DONT_RESOLVE_DLL_REFERENCES)) fixup_imports( *pwm, load_path );
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TRACE("Found %s for %s at %p, count=%d\n",
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debugstr_w((*pwm)->ldr.FullDllName.Buffer), debugstr_w(libname),
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(*pwm)->ldr.BaseAddress, (*pwm)->ldr.LoadCount);
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