gdi32: Add missing check for empty visible rects in the non-stretching case.
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@ -56,7 +56,7 @@ BOOL intersect_vis_rectangles( struct bitblt_coords *dst, struct bitblt_coords *
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if ((src->width == dst->width) && (src->height == dst->height)) /* no stretching */
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if ((src->width == dst->width) && (src->height == dst->height)) /* no stretching */
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{
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{
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offset_rect( &src->visrect, dst->x - src->x, dst->y - src->y );
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offset_rect( &src->visrect, dst->x - src->x, dst->y - src->y );
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intersect_rect( &rect, &src->visrect, &dst->visrect );
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if (!intersect_rect( &rect, &src->visrect, &dst->visrect )) return FALSE;
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src->visrect = dst->visrect = rect;
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src->visrect = dst->visrect = rect;
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offset_rect( &src->visrect, src->x - dst->x, src->y - dst->y );
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offset_rect( &src->visrect, src->x - dst->x, src->y - dst->y );
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}
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}
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