diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index a3c20f323e8..ccecaf3251d 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -10606,22 +10606,21 @@ static void test_uint_shader_instructions(void) static const DWORD ps_bfi_code[] = { #if 0 - uint4 v; + uint bits, offset, insert, base; uint4 main() : SV_Target { - return uint4(4 * v.x + 1, 4 * v.y + 2, 4 * v.z + 3, 4 * v.w); + uint mask = ((1 << bits) - 1) << offset; + return ((insert << offset) & mask) | (base & ~mask); } #endif - 0x43425844, 0xb1a78f7c, 0xaf9d6725, 0x251fdbfc, 0x23c60c00, 0x00000001, 0x00000118, 0x00000003, + 0x43425844, 0xbe9af688, 0xf5caec6f, 0x63ed2522, 0x5f91f209, 0x00000001, 0x000000e0, 0x00000003, 0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000001, 0x00000000, - 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x000000a0, 0x00000050, 0x00000028, + 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x00000068, 0x00000050, 0x0000001a, 0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x03000065, 0x001020f2, 0x00000000, - 0x1500008c, 0x00102072, 0x00000000, 0x00004002, 0x0000001e, 0x0000001e, 0x0000001e, 0x00000000, - 0x00004002, 0x00000002, 0x00000002, 0x00000002, 0x00000000, 0x00208246, 0x00000000, 0x00000000, - 0x00004002, 0x00000001, 0x00000002, 0x00000003, 0x00000000, 0x08000029, 0x00102082, 0x00000000, - 0x0020803a, 0x00000000, 0x00000000, 0x00004001, 0x00000002, 0x0100003e, + 0x0f00008c, 0x001020f2, 0x00000000, 0x00208006, 0x00000000, 0x00000000, 0x00208556, 0x00000000, + 0x00000000, 0x00208aa6, 0x00000000, 0x00000000, 0x00208ff6, 0x00000000, 0x00000000, 0x0100003e, }; static const DWORD ps_bfrev_code[] = { @@ -10736,10 +10735,25 @@ static void test_uint_shader_instructions(void) } tests[] = { - {&ps_bfi, { 0, 0, 0, 0}, {1, 2, 3, 0}, TRUE}, - {&ps_bfi, { 1, 1, 1, 1}, {5, 6, 7, 4}, TRUE}, - {&ps_bfi, { 2, 3, 4, 5}, {9, 14, 19, 20}, TRUE}, - {&ps_bfi, {~0u, ~0u, ~0u, ~0u}, {0xfffffffd, 0xfffffffe, 0xffffffff, 0xfffffffc}, TRUE}, + {&ps_bfi, { 0, 0, 0, 0}, { 0, 0, 0, 0}, TRUE}, + {&ps_bfi, { 0, 0, 0, 1}, { 1, 1, 1, 1}, TRUE}, + {&ps_bfi, { ~0u, 0, ~0u, 0}, {0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff}, TRUE}, + {&ps_bfi, { ~0u, ~0u, ~0u, 0}, {0x80000000, 0x80000000, 0x80000000, 0x80000000}, TRUE}, + {&ps_bfi, { ~0u, 0x1fu, ~0u, 0}, {0x80000000, 0x80000000, 0x80000000, 0x80000000}, TRUE}, + {&ps_bfi, { ~0u, ~0x1fu, ~0u, 0}, {0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff}, TRUE}, + {&ps_bfi, { 0, 0, 0xff, 1}, { 1, 1, 1, 1}, TRUE}, + {&ps_bfi, { 0, 0, 0xff, 2}, { 2, 2, 2, 2}, TRUE}, + {&ps_bfi, { 16, 16, 0xff, 0xff}, {0x00ff00ff, 0x00ff00ff, 0x00ff00ff, 0x00ff00ff}, TRUE}, + {&ps_bfi, { 0, 0, ~0u, ~0u}, { ~0u, ~0u, ~0u, ~0u}, TRUE}, + {&ps_bfi, {~0x1fu, 0, ~0u, 0}, { 0, 0, 0, 0}, TRUE}, + {&ps_bfi, {~0x1fu, 0, ~0u, 1}, { 1, 1, 1, 1}, TRUE}, + {&ps_bfi, {~0x1fu, 0, ~0u, 2}, { 2, 2, 2, 2}, TRUE}, + {&ps_bfi, { 0, ~0x1fu, ~0u, 0}, { 0, 0, 0, 0}, TRUE}, + {&ps_bfi, { 0, ~0x1fu, ~0u, 1}, { 1, 1, 1, 1}, TRUE}, + {&ps_bfi, { 0, ~0x1fu, ~0u, 2}, { 2, 2, 2, 2}, TRUE}, + {&ps_bfi, {~0x1fu, ~0x1fu, ~0u, 0}, { 0, 0, 0, 0}, TRUE}, + {&ps_bfi, {~0x1fu, ~0x1fu, ~0u, 1}, { 1, 1, 1, 1}, TRUE}, + {&ps_bfi, {~0x1fu, ~0x1fu, ~0u, 2}, { 2, 2, 2, 2}, TRUE}, {&ps_bfrev, {0x12345678}, {0x1e6a2c48, 0x12345678, 0x1e6a0000, 0x2c480000}}, {&ps_bfrev, {0xffff0000}, {0x0000ffff, 0xffff0000, 0x00000000, 0xffff0000}},