wined3d: Remove a duplication in device.c.
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@ -140,8 +140,6 @@ static void WINAPI IWineD3DDeviceImpl_AddResource(IWineD3DDevice *iface, IWineD3
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_basetexture.dirty = TRUE; \
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_basetexture.dirty = TRUE; \
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_basetexture.is_srgb = FALSE; \
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_basetexture.is_srgb = FALSE; \
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_basetexture.srgb_mode_change_count = 0; \
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_basetexture.srgb_mode_change_count = 0; \
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_basetexture.is_srgb = FALSE; \
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_basetexture.srgb_mode_change_count = 0; \
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}
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}
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/**********************************************************
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/**********************************************************
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