From 71cb1be214315d315f6f523f13760f39960d0061 Mon Sep 17 00:00:00 2001 From: Nikolay Sivov Date: Fri, 10 Feb 2017 15:00:18 +0300 Subject: [PATCH] d2d1: Always create HWND target as gdi-compatible. Signed-off-by: Nikolay Sivov Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d2d1/hwnd_render_target.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d2d1/hwnd_render_target.c b/dlls/d2d1/hwnd_render_target.c index 4f68afdfe67..2ce7b713b5d 100644 --- a/dlls/d2d1/hwnd_render_target.c +++ b/dlls/d2d1/hwnd_render_target.c @@ -839,7 +839,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target swapchain_desc.Windowed = TRUE; swapchain_desc.SwapEffect = hwnd_rt_desc->presentOptions & D2D1_PRESENT_OPTIONS_RETAIN_CONTENTS ? DXGI_SWAP_EFFECT_SEQUENTIAL : DXGI_SWAP_EFFECT_DISCARD; - swapchain_desc.Flags = 0; + swapchain_desc.Flags = DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE; hr = IDXGIFactory_CreateSwapChain(dxgi_factory, (IUnknown *)device, &swapchain_desc, &render_target->swapchain); IDXGIFactory_Release(dxgi_factory);