d2d1: Implement d2d_bitmap_brush_GetInterpolationMode().
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@ -599,9 +599,11 @@ static D2D1_EXTEND_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetExtendModeY(ID2D1B
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static D2D1_BITMAP_INTERPOLATION_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetInterpolationMode(ID2D1BitmapBrush *iface)
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static D2D1_BITMAP_INTERPOLATION_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetInterpolationMode(ID2D1BitmapBrush *iface)
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{
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{
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FIXME("iface %p stub!\n", iface);
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struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
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return D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR;
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TRACE("iface %p.\n", iface);
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return brush->u.bitmap.interpolation_mode;
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}
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}
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static void STDMETHODCALLTYPE d2d_bitmap_brush_GetBitmap(ID2D1BitmapBrush *iface, ID2D1Bitmap **bitmap)
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static void STDMETHODCALLTYPE d2d_bitmap_brush_GetBitmap(ID2D1BitmapBrush *iface, ID2D1Bitmap **bitmap)
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