dplayx: IDirectPlay4 / IDirectPlay4A have independent refcounts.

This commit is contained in:
Michael Stefaniuc 2013-03-29 16:49:30 +01:00 committed by Alexandre Julliard
parent 4a9cd63072
commit 719b5d931c
3 changed files with 45 additions and 37 deletions

View File

@ -355,6 +355,13 @@ static BOOL DP_DestroyDirectPlay2( LPVOID lpDP )
return TRUE;
}
static void dplay_destroy(IDirectPlayImpl *obj)
{
DP_DestroyDirectPlay2( obj );
obj->lock.DebugInfo->Spare[0] = 0;
DeleteCriticalSection( &obj->lock );
HeapFree( GetProcessHeap(), 0, obj );
}
/* Direct Play methods */
@ -381,36 +388,6 @@ static HRESULT WINAPI DP_QueryInterface( IDirectPlayImpl *This, REFIID riid, voi
return S_OK;
}
/* Shared between all dplay types */
static ULONG WINAPI DP_AddRef( IDirectPlayImpl *This )
{
ULONG ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef );
TRACE( "ref count incremented to %u for %p\n", ulInterfaceRefCount, This );
return ulInterfaceRefCount;
}
static ULONG WINAPI DP_Release( IDirectPlayImpl *This )
{
ULONG ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef );
TRACE( "ref count decremented to %u for %p\n", ulInterfaceRefCount, This );
/* Deallocate if this is the last reference to the object */
if( ulInterfaceRefCount == 0 )
{
/* If we're destroying the object, this must be the last ref
of the last interface */
DP_DestroyDirectPlay2( This );
This->lock.DebugInfo->Spare[0] = 0;
DeleteCriticalSection( &This->lock );
HeapFree( GetProcessHeap(), 0, This );
}
return ulInterfaceRefCount;
}
static inline DPID DP_NextObjectId(void)
{
return (DPID)InterlockedIncrement( &kludgePlayerGroupId );
@ -610,25 +587,53 @@ static HRESULT WINAPI IDirectPlay4Impl_QueryInterface( IDirectPlay4 *iface, REFI
static ULONG WINAPI IDirectPlay4AImpl_AddRef(IDirectPlay4A *iface)
{
IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
return DP_AddRef( This );
ULONG ref = InterlockedIncrement( &This->ref4A );
TRACE( "(%p) ref4A=%d\n", This, ref );
if ( ref == 1 )
InterlockedIncrement( &This->numIfaces );
return ref;
}
static ULONG WINAPI IDirectPlay4Impl_AddRef(IDirectPlay4 *iface)
{
IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
return DP_AddRef( This );
ULONG ref = InterlockedIncrement( &This->ref4 );
TRACE( "(%p) ref4=%d\n", This, ref );
if ( ref == 1 )
InterlockedIncrement( &This->numIfaces );
return ref;
}
static ULONG WINAPI IDirectPlay4AImpl_Release(IDirectPlay4A *iface)
{
IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
return DP_Release( This );
ULONG ref = InterlockedDecrement( &This->ref4A );
TRACE( "(%p) ref4A=%d\n", This, ref );
if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
dplay_destroy( This );
return ref;
}
static ULONG WINAPI IDirectPlay4Impl_Release(IDirectPlay4 *iface)
{
IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
return DP_Release( This );
ULONG ref = InterlockedDecrement( &This->ref4 );
TRACE( "(%p) ref4=%d\n", This, ref );
if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
dplay_destroy( This );
return ref;
}
static HRESULT WINAPI IDirectPlay4AImpl_AddPlayerToGroup( IDirectPlay4A *iface, DPID idGroup,
@ -4700,7 +4705,9 @@ HRESULT dplay_create( REFIID riid, void **ppv )
obj->IDirectPlay4A_iface.lpVtbl = &dp4A_vt;
obj->IDirectPlay4_iface.lpVtbl = &dp4_vt;
obj->ulInterfaceRef = 1;
obj->numIfaces = 1;
obj->ref4A = 1;
obj->ref4 = 0;
InitializeCriticalSection( &obj->lock );
obj->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectPlayImpl.lock");

View File

@ -184,7 +184,8 @@ typedef struct IDirectPlayImpl
{
IDirectPlay4A IDirectPlay4A_iface;
IDirectPlay4 IDirectPlay4_iface;
LONG ulInterfaceRef;
LONG numIfaces; /* "in use interfaces" refcount */
LONG ref4A, ref4;
CRITICAL_SECTION lock;
DirectPlay2Data *dp2;
} IDirectPlayImpl;

View File

@ -6399,7 +6399,7 @@ static void test_COM(void)
hr = IDirectPlayX_QueryInterface(dp4, &IID_IDirectPlay2A, (void**)&dp2A);
ok(hr == S_OK, "QueryInterface for IID_IDirectPlay2A failed: %08x\n", hr);
refcount = IDirectPlay2_AddRef(dp2A);
todo_wine ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
IDirectPlay2_Release(dp2A);
hr = IDirectPlayX_QueryInterface(dp4, &IID_IDirectPlay2, (void**)&dp2);