dplayx: IDirectPlay4 / IDirectPlay4A have independent refcounts.
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@ -355,6 +355,13 @@ static BOOL DP_DestroyDirectPlay2( LPVOID lpDP )
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return TRUE;
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}
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static void dplay_destroy(IDirectPlayImpl *obj)
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{
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DP_DestroyDirectPlay2( obj );
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obj->lock.DebugInfo->Spare[0] = 0;
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DeleteCriticalSection( &obj->lock );
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HeapFree( GetProcessHeap(), 0, obj );
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}
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/* Direct Play methods */
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@ -381,36 +388,6 @@ static HRESULT WINAPI DP_QueryInterface( IDirectPlayImpl *This, REFIID riid, voi
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return S_OK;
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}
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/* Shared between all dplay types */
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static ULONG WINAPI DP_AddRef( IDirectPlayImpl *This )
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{
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ULONG ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef );
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TRACE( "ref count incremented to %u for %p\n", ulInterfaceRefCount, This );
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return ulInterfaceRefCount;
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}
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static ULONG WINAPI DP_Release( IDirectPlayImpl *This )
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{
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ULONG ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef );
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TRACE( "ref count decremented to %u for %p\n", ulInterfaceRefCount, This );
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/* Deallocate if this is the last reference to the object */
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if( ulInterfaceRefCount == 0 )
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{
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/* If we're destroying the object, this must be the last ref
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of the last interface */
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DP_DestroyDirectPlay2( This );
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This->lock.DebugInfo->Spare[0] = 0;
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DeleteCriticalSection( &This->lock );
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HeapFree( GetProcessHeap(), 0, This );
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}
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return ulInterfaceRefCount;
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}
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static inline DPID DP_NextObjectId(void)
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{
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return (DPID)InterlockedIncrement( &kludgePlayerGroupId );
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@ -610,25 +587,53 @@ static HRESULT WINAPI IDirectPlay4Impl_QueryInterface( IDirectPlay4 *iface, REFI
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static ULONG WINAPI IDirectPlay4AImpl_AddRef(IDirectPlay4A *iface)
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{
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IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
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return DP_AddRef( This );
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ULONG ref = InterlockedIncrement( &This->ref4A );
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TRACE( "(%p) ref4A=%d\n", This, ref );
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if ( ref == 1 )
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InterlockedIncrement( &This->numIfaces );
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return ref;
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}
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static ULONG WINAPI IDirectPlay4Impl_AddRef(IDirectPlay4 *iface)
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{
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IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
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return DP_AddRef( This );
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ULONG ref = InterlockedIncrement( &This->ref4 );
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TRACE( "(%p) ref4=%d\n", This, ref );
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if ( ref == 1 )
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InterlockedIncrement( &This->numIfaces );
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return ref;
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}
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static ULONG WINAPI IDirectPlay4AImpl_Release(IDirectPlay4A *iface)
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{
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IDirectPlayImpl *This = impl_from_IDirectPlay4A( iface );
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return DP_Release( This );
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ULONG ref = InterlockedDecrement( &This->ref4A );
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TRACE( "(%p) ref4A=%d\n", This, ref );
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if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
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dplay_destroy( This );
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return ref;
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}
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static ULONG WINAPI IDirectPlay4Impl_Release(IDirectPlay4 *iface)
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{
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IDirectPlayImpl *This = impl_from_IDirectPlay4( iface );
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return DP_Release( This );
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ULONG ref = InterlockedDecrement( &This->ref4 );
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TRACE( "(%p) ref4=%d\n", This, ref );
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if ( !ref && !InterlockedDecrement( &This->numIfaces ) )
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dplay_destroy( This );
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return ref;
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}
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static HRESULT WINAPI IDirectPlay4AImpl_AddPlayerToGroup( IDirectPlay4A *iface, DPID idGroup,
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@ -4700,7 +4705,9 @@ HRESULT dplay_create( REFIID riid, void **ppv )
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obj->IDirectPlay4A_iface.lpVtbl = &dp4A_vt;
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obj->IDirectPlay4_iface.lpVtbl = &dp4_vt;
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obj->ulInterfaceRef = 1;
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obj->numIfaces = 1;
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obj->ref4A = 1;
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obj->ref4 = 0;
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InitializeCriticalSection( &obj->lock );
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obj->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectPlayImpl.lock");
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@ -184,7 +184,8 @@ typedef struct IDirectPlayImpl
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{
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IDirectPlay4A IDirectPlay4A_iface;
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IDirectPlay4 IDirectPlay4_iface;
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LONG ulInterfaceRef;
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LONG numIfaces; /* "in use interfaces" refcount */
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LONG ref4A, ref4;
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CRITICAL_SECTION lock;
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DirectPlay2Data *dp2;
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} IDirectPlayImpl;
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@ -6399,7 +6399,7 @@ static void test_COM(void)
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hr = IDirectPlayX_QueryInterface(dp4, &IID_IDirectPlay2A, (void**)&dp2A);
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ok(hr == S_OK, "QueryInterface for IID_IDirectPlay2A failed: %08x\n", hr);
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refcount = IDirectPlay2_AddRef(dp2A);
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todo_wine ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
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ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
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IDirectPlay2_Release(dp2A);
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hr = IDirectPlayX_QueryInterface(dp4, &IID_IDirectPlay2, (void**)&dp2);
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