First attempt at supporting different keyboard layouts with their

correct scancode mapping.
This commit is contained in:
Ove Kaaven 1999-03-14 14:00:57 +00:00 committed by Alexandre Julliard
parent 1bb0e66fa2
commit 7173e1c26e
1 changed files with 269 additions and 94 deletions

View File

@ -1,11 +1,12 @@
/*
* X11 windows driver
* X11 keyboard driver
*
* Copyright 1993 Bob Amstadt
* Copyright 1996 Albrecht Kleine
* Copyright 1997 David Faure
* Copyright 1998 Morten Welinder
* Copyright 1998 Ulrich Weigand
* Copyright 1999 Ove Kåven
*/
#include "config.h"
@ -23,36 +24,109 @@
#include "message.h"
#include "wintypes.h"
#include "x11drv.h"
#include "winnls.h"
extern LPBYTE pKeyStateTable;
int min_keycode, max_keycode, keysyms_per_keycode;
WORD keyc2vkey[256];
WORD keyc2vkey[256], keyc2scan[256];
static int NumLockMask, AltGrMask; /* mask in the XKeyEvent state */
static int kcControl, kcAlt, kcShift, kcNumLock, kcCapsLock; /* keycodes */
/* Keyboard translation tables */
static const int special_key[] =
#define MAIN_LEN 48
static const int main_key_scan[MAIN_LEN] =
{
/* this is my (102-key) keyboard layout, sorry if it doesn't quite match yours */
0x29,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0A,0x0B,0x0C,0x0D,
0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1A,0x1B,
0x1E,0x1F,0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x2B,
0x2C,0x2D,0x2E,0x2F,0x30,0x31,0x32,0x33,0x34,0x35,
0x56 /* the 102th key (actually to the left of the Z) */
};
/*** DEFINE YOUR NEW LANGUAGE-SPECIFIC MAPPINGS BELOW, SEE EXISTING TABLES */
/* the VK mappings for the main keyboard will be auto-assigned as before */
/* so what we have here is just the character tables */
/* order: Normal, Shift, AltGr, Shift-AltGr */
/* I just wrote in what is guaranteed to be correct (i.e. what's written on the keycaps),
not the bunch of special characters behind AltGr and Shift-AltGr */
/*** United States keyboard layout */
static const char main_key_US[MAIN_LEN][4] =
{
/* FIXME: what did the US keyboard look like again? fill in the blanks, please */
"","1!","2\"","3#","4$","5%","6","7","8","9(","0)","-","+",
"qQ","wW","eE","rR","tT","yY","uU","iI","oO","pP","[","]",
"aA","sS","dD","fF","gG","hH","jJ","kK","lL",";","","",
"zZ","xX","cC","vV","bB","nN","mM",",<",".>","?"
};
/*** Norwegian keyboard layout */
static const char main_key_NO[MAIN_LEN][4] =
{
"","1!","2\"@","3#£","4¤$","5%","6&","7/{","8([","9)]","0=}","+?","\\`´",
"qQ","wW","eE","rR","tT","yY","uU","iI","oO","pP","åÅ","¨^~",
"aA","sS","dD","fF","gG","hH","jJ","kK","lL","øØ","æÆ","'*",
"zZ","xX","cC","vV","bB","nN","mM",",;",".:","-_",
"<>"
};
/*** Layout table. Add your keyboard mappings to this list */
static struct {
WORD lang,codepage;
const char (*key)[MAIN_LEN][4];
} main_key_tab[]={
{MAKELANGID(LANG_ENGLISH,SUBLANG_ENGLISH_US),437,&main_key_US},
{MAKELANGID(LANG_NORWEGIAN,SUBLANG_DEFAULT),865,&main_key_NO},
{0} /* sentinel */
};
static unsigned kbd_layout=0; /* index into above table of layouts */
/* maybe more of these scancodes should be extended? */
/* extended must be set for ALT_R, CTRL_R,
INS, DEL, HOME, END, PAGE_UP, PAGE_DOWN, ARROW keys,
keypad / and keypad ENTER (SDK 3.1 Vol.3 p 138) */
/* FIXME should we set extended bit for NumLock ? My
* Windows does ... DF */
static const int special_key_vkey[] =
{
VK_BACK, VK_TAB, 0, VK_CLEAR, 0, VK_RETURN, 0, 0, /* FF08 */
0, 0, 0, VK_PAUSE, VK_SCROLL, 0, 0, 0, /* FF10 */
0, 0, 0, VK_ESCAPE /* FF18 */
};
static const int special_key_scan[] =
{
0x0E, 0x0F, 0, /*?*/ 0, 0, 0x1C, 0, 0, /* FF08 */
0, 0, 0, 0x45, 0x46, 0 , 0, 0, /* FF10 */
0, 0, 0, 0x01 /* FF18 */
};
static const int cursor_key[] =
static const int cursor_key_vkey[] =
{
VK_HOME, VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN, VK_PRIOR,
VK_NEXT, VK_END /* FF50 */
};
static const int cursor_key_scan[] =
{
0x147, 0x14B, 0x148, 0x14D, 0x150, 0x149, 0x151, 0x14F /* FF50 */
};
static const int misc_key[] =
static const int misc_key_vkey[] =
{
VK_SELECT, VK_SNAPSHOT, VK_EXECUTE, VK_INSERT, 0, 0, 0, 0, /* FF60 */
VK_CANCEL, VK_HELP, VK_CANCEL, VK_MENU /* FF68 */
};
static const int misc_key_scan[] =
{
/*?*/ 0, 0x37, /*?*/ 0, 0x152, 0, 0, 0, 0, /* FF60 */
/*?*/ 0, /*?*/ 0, 0x38 /* FF68 */
};
static const int keypad_key[] =
static const int keypad_key_vkey[] =
{
0, VK_NUMLOCK, /* FF7E */
0, 0, 0, 0, 0, 0, 0, 0, /* FF80 */
@ -67,19 +141,42 @@ static const int keypad_key[] =
VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, /* FFB0 */
VK_NUMPAD8, VK_NUMPAD9 /* FFB8 */
};
static const int keypad_key_scan[] =
{
0x138, 0x45, /* FF7E */
0, 0, 0, 0, 0, 0, 0, 0, /* FF80 */
0, 0, 0, 0, 0, 0x11C, 0, 0, /* FF88 */
0, 0, 0, 0, 0, 0x47, 0x4B, 0x48, /* FF90 */
0x4D, 0x50, 0x49, 0x51, 0x4F, 0x4C, 0x52, 0x53, /* FF98 */
0, 0, 0, 0, 0, 0, 0, 0, /* FFA0 */
0, 0, 0x37, 0x4E, /*?*/ 0, 0x4A, 0x53, 0x135, /* FFA8 */
0x52, 0x4F, 0x50, 0x51, 0x4B, 0x4C, 0x4D, 0x47, /* FFB0 */
0x48, 0x49 /* FFB8 */
};
static const int function_key[] =
static const int function_key_vkey[] =
{
VK_F1, VK_F2, /* FFBE */
VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10, /* FFC0 */
VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16 /* FFC8 */
};
static const int function_key_scan[] =
{
0x3B, 0x3C, /* FFBE */
0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, /* FFC0 */
0x57, 0x58, 0, 0, 0, 0 /* FFC8 */
};
static const int modifier_key[] =
static const int modifier_key_vkey[] =
{
VK_SHIFT, VK_SHIFT, VK_CONTROL, VK_CONTROL, VK_CAPITAL, 0, /* FFE1 */
VK_MENU, VK_MENU, VK_MENU, VK_MENU /* FFE7 */
};
static const int modifier_key_scan[] =
{
0x2A, 0x36, 0x1D, 0x11D, 0x3A, 0, /* FFE1 */
0x38, 0x138, 0x38, 0x138 /* FFE7 */
};
/* Returns the Windows virtual key code associated with the X event <e> */
static WORD EVENT_event_to_vkey( XKeyEvent *e)
@ -91,7 +188,7 @@ static WORD EVENT_event_to_vkey( XKeyEvent *e)
if ((keysym >= 0xFFAE) && (keysym <= 0xFFB9) && (e->state & NumLockMask))
/* Only the Keypad keys 0-9 and . send different keysyms
* depending on the NumLock state */
return keypad_key[(keysym & 0xFF) - 0x7E];
return keypad_key_vkey[(keysym & 0xFF) - 0x7E];
return keyc2vkey[e->keycode];
}
@ -106,7 +203,7 @@ static BOOL NumState=FALSE, CapsState=FALSE;
* Convention : called with vkey only VK_NUMLOCK or VK_CAPITAL
*
*/
void KEYBOARD_GenerateMsg( WORD vkey, int Evtype, INT event_x, INT event_y,
void KEYBOARD_GenerateMsg( WORD vkey, WORD scan, int Evtype, INT event_x, INT event_y,
DWORD event_time )
{
BOOL * State = (vkey==VK_NUMLOCK? &NumState : &CapsState);
@ -124,9 +221,9 @@ void KEYBOARD_GenerateMsg( WORD vkey, int Evtype, INT event_x, INT event_y,
if (Evtype!=KeyPress)
{
TRACE(keyboard,"ON + KeyRelease => generating DOWN and UP messages.\n");
KEYBOARD_SendEvent( vkey, 0, 0,
KEYBOARD_SendEvent( vkey, scan, 0,
event_x, event_y, event_time );
KEYBOARD_SendEvent( vkey, 0, KEYEVENTF_KEYUP,
KEYBOARD_SendEvent( vkey, scan, KEYEVENTF_KEYUP,
event_x, event_y, event_time );
*State=FALSE;
pKeyStateTable[vkey] &= ~0x01; /* Toggle state to off. */
@ -136,9 +233,9 @@ void KEYBOARD_GenerateMsg( WORD vkey, int Evtype, INT event_x, INT event_y,
if (Evtype==KeyPress)
{
TRACE(keyboard,"OFF + Keypress => generating DOWN and UP messages.\n");
KEYBOARD_SendEvent( vkey, 0, 0,
KEYBOARD_SendEvent( vkey, scan, 0,
event_x, event_y, event_time );
KEYBOARD_SendEvent( vkey, 0, KEYEVENTF_KEYUP,
KEYBOARD_SendEvent( vkey, scan, KEYEVENTF_KEYUP,
event_x, event_y, event_time );
*State=TRUE; /* Goes to intermediary state before going to ON */
pKeyStateTable[vkey] |= 0x01; /* Toggle state to on. */
@ -262,12 +359,12 @@ void X11DRV_KEYBOARD_HandleEvent( WND *pWnd, XKeyEvent *event )
switch (vkey & 0xff)
{
case VK_NUMLOCK:
KEYBOARD_GenerateMsg( VK_NUMLOCK, event->type, event_x, event_y,
KEYBOARD_GenerateMsg( VK_NUMLOCK, 0x45, event->type, event_x, event_y,
event_time );
break;
case VK_CAPITAL:
TRACE(keyboard,"Caps Lock event. (type %d). State before : %#.2x\n",event->type,pKeyStateTable[vkey]);
KEYBOARD_GenerateMsg( VK_CAPITAL, event->type, event_x, event_y,
KEYBOARD_GenerateMsg( VK_CAPITAL, 0x3A, event->type, event_x, event_y,
event_time );
TRACE(keyboard,"State after : %#.2x\n",pKeyStateTable[vkey]);
break;
@ -276,47 +373,25 @@ void X11DRV_KEYBOARD_HandleEvent( WND *pWnd, XKeyEvent *event )
if (!(pKeyStateTable[VK_NUMLOCK] & 0x01) != !(event->state & NumLockMask))
{
TRACE(keyboard,"Adjusting NumLock state. \n");
KEYBOARD_GenerateMsg( VK_NUMLOCK, KeyPress, event_x, event_y,
KEYBOARD_GenerateMsg( VK_NUMLOCK, 0x45, KeyPress, event_x, event_y,
event_time );
KEYBOARD_GenerateMsg( VK_NUMLOCK, KeyRelease, event_x, event_y,
KEYBOARD_GenerateMsg( VK_NUMLOCK, 0x45, KeyRelease, event_x, event_y,
event_time );
}
/* Adjust the CAPSLOCK state if it has been changed outside wine */
if (!(pKeyStateTable[VK_CAPITAL] & 0x01) != !(event->state & LockMask))
{
TRACE(keyboard,"Adjusting Caps Lock state.\n");
KEYBOARD_GenerateMsg( VK_CAPITAL, KeyPress, event_x, event_y,
KEYBOARD_GenerateMsg( VK_CAPITAL, 0x3A, KeyPress, event_x, event_y,
event_time );
KEYBOARD_GenerateMsg( VK_CAPITAL, KeyRelease, event_x, event_y,
KEYBOARD_GenerateMsg( VK_CAPITAL, 0x3A, KeyRelease, event_x, event_y,
event_time );
}
/* Not Num nor Caps : end of intermediary states for both. */
NumState = FALSE;
CapsState = FALSE;
switch (keysym) {
/* Windows expects extended keys to generate the unexetended scan
code and then set the extended flag */
case XK_Control_R : bScan = TSXKeysymToKeycode(display, XK_Control_L); break;
case XK_Alt_R : bScan = TSXKeysymToKeycode(display, XK_Alt_L); break;
case XK_Insert : bScan = TSXKeysymToKeycode(display, XK_KP_Insert); break;
case XK_Delete : bScan = TSXKeysymToKeycode(display, XK_KP_Delete); break;
case XK_Home : bScan = TSXKeysymToKeycode(display, XK_KP_Home); break;
case XK_End : bScan = TSXKeysymToKeycode(display, XK_KP_End); break;
case XK_Prior : bScan = TSXKeysymToKeycode(display, XK_KP_Prior); break;
case XK_Next : bScan = TSXKeysymToKeycode(display, XK_KP_Next); break;
case XK_Left : bScan = TSXKeysymToKeycode(display, XK_KP_Left); break;
case XK_Up : bScan = TSXKeysymToKeycode(display, XK_KP_Up); break;
case XK_Right : bScan = TSXKeysymToKeycode(display, XK_KP_Right); break;
case XK_Down : bScan = TSXKeysymToKeycode(display, XK_KP_Down); break;
case XK_KP_Divide : bScan = TSXKeysymToKeycode(display, XK_slash); break;
case XK_KP_Enter : bScan = TSXKeysymToKeycode(display, XK_Return); break;
default:
bScan = event->keycode;
break;
}
bScan -= min_keycode - 1; /* Windows starts from 1,
X from min_keycode (8 usually) */
bScan = keyc2scan[event->keycode] & 0xFF;
TRACE(key, "bScan = 0x%02x.\n", bScan);
dwFlags = 0;
@ -330,19 +405,84 @@ void X11DRV_KEYBOARD_HandleEvent( WND *pWnd, XKeyEvent *event )
}
}
/**********************************************************************
* X11DRV_KEYBOARD_DetectLayout
*
* Called from X11DRV_KEYBOARD_Init
* This routine walks through the defined keyboard layouts and selects
* whichever matches most closely.
*/
void X11DRV_KEYBOARD_DetectLayout(void)
{
unsigned current, match, mismatch;
int max_score = 0, ismatch = 0;
int score, keyc, i, key, ok, syms = (keysyms_per_keycode>4) ? 4 : keysyms_per_keycode;
KeySym keysym;
char ckey[4]={0,0,0,0};
const char (*lkey)[MAIN_LEN][4];
for (current=0; main_key_tab[current].lang; current++) {
TRACE(keyboard,"Attempting to match against layout %04x\n",main_key_tab[current].lang);
match = 0; mismatch = 0;
lkey = main_key_tab[current].key;
for (keyc=min_keycode; keyc<=max_keycode; keyc++) {
/* get data for keycode from X server */
for (i=0; i<syms; i++) {
keysym = TSXKeycodeToKeysym(display, keyc, i);
if ((keysym<0x100)&&(keysym!=' ')) ckey[i] = keysym;
else ckey[i] = 0;
}
if (ckey[0]) {
/* search for a match in layout table */
/* right now, we just find an absolute match for defined positions */
/* (undefined positions are ignored, so if it's defined as "3#"
in the table, it's okay that the X server has "3#£", for example) */
for (key=0; key<MAIN_LEN; key++) {
for (ok=(*lkey)[key][i=0]; ok&&(i<4); i++)
if ((*lkey)[key][i] && (*lkey)[key][i]!=ckey[i]) ok=0;
if (ok) break;
}
/* count the matches and mismatches */
if (key<MAIN_LEN) match++; else {
TRACE(key,"mismatch for keycode %d, character %c\n",keyc,ckey[0]);
mismatch++;
}
}
}
/* estimate and check score */
score = match - mismatch;
TRACE(keyboard,"matches=%d, mismatches=%d, score=%d\n",match,mismatch,score);
if (score > max_score) {
/* best match so far */
kbd_layout = current;
max_score = score;
ismatch = !mismatch;
}
}
/* we're done, report results if necessary */
if (!ismatch) {
FIXME(keyboard,"Your keyboard layout was not found! Using closest match (%04x).\n",
main_key_tab[kbd_layout].lang);
FIXME(keyboard,"Please define your layout in windows/x11drv/keyboard.c, and submit them\n");
FIXME(keyboard,"to us for inclusion into future Wine releases.\n");
}
TRACE(keyboard,"detected layout is %04x\n",main_key_tab[kbd_layout].lang);
}
/**********************************************************************
* X11DRV_KEYBOARD_Init
*/
void X11DRV_KEYBOARD_Init(void)
{
int i;
KeySym *ksp;
XModifierKeymap *mmp;
KeySym keysym;
KeyCode *kcp;
XKeyEvent e2;
WORD vkey, OEMvkey;
int keyc;
WORD scan, vkey, OEMvkey;
int keyc, i, keyn, syms;
char ckey[4]={0,0,0,0};
const char (*lkey)[MAIN_LEN][4];
TSXDisplayKeycodes(display, &min_keycode, &max_keycode);
ksp = TSXGetKeyboardMapping(display, min_keycode,
@ -376,8 +516,13 @@ void X11DRV_KEYBOARD_Init(void)
}
TSXFreeModifiermap(mmp);
/* Detect the keyboard layout */
X11DRV_KEYBOARD_DetectLayout();
lkey = main_key_tab[kbd_layout].key;
syms = (keysyms_per_keycode > 4) ? 4 : keysyms_per_keycode;
/* Now build two conversion arrays :
* keycode -> vkey + extended
* keycode -> vkey + scancode + extended
* vkey + extended -> keycode */
e2.display = display;
@ -388,62 +533,73 @@ void X11DRV_KEYBOARD_Init(void)
{
e2.keycode = (KeyCode)keyc;
TSXLookupString(&e2, NULL, 0, &keysym, NULL);
vkey = 0;
vkey = 0; scan = 0;
if (keysym) /* otherwise, keycode not used */
{
if ((keysym >> 8) == 0xFF) /* non-character key */
{
int key = keysym & 0xff;
if (key >= 0x08 && key <= 0x1B) /* special key */
vkey = special_key[key - 0x08];
else if (key >= 0x50 && key <= 0x57) /* cursor key */
vkey = cursor_key[key - 0x50];
else if (key >= 0x60 && key <= 0x6B) /* miscellaneous key */
vkey = misc_key[key - 0x60];
else if (key >= 0x7E && key <= 0xB9) /* keypad key */
vkey = keypad_key[key - 0x7E];
else if (key >= 0xBE && key <= 0xCD) /* function key */
{
vkey = function_key[key - 0xBE];
vkey |= 0x100; /* set extended bit */
}
else if (key >= 0xE1 && key <= 0xEA) /* modifier key */
vkey = modifier_key[key - 0xE1];
else if (key == 0xFF) /* DEL key */
if (key >= 0x08 && key <= 0x1B) { /* special key */
vkey = special_key_vkey[key - 0x08];
scan = special_key_scan[key - 0x08];
} else if (key >= 0x50 && key <= 0x57) { /* cursor key */
vkey = cursor_key_vkey[key - 0x50];
scan = cursor_key_scan[key - 0x50];
} else if (key >= 0x60 && key <= 0x6B) { /* miscellaneous key */
vkey = misc_key_vkey[key - 0x60];
scan = misc_key_scan[key - 0x60];
} else if (key >= 0x7E && key <= 0xB9) { /* keypad key */
vkey = keypad_key_vkey[key - 0x7E];
scan = keypad_key_scan[key - 0x7E];
} else if (key >= 0xBE && key <= 0xCD) { /* function key */
vkey = function_key_vkey[key - 0xBE] | 0x100; /* set extended bit */
scan = function_key_scan[key - 0xBE];
} else if (key >= 0xE1 && key <= 0xEA) { /* modifier key */
vkey = modifier_key_vkey[key - 0xE1];
scan = modifier_key_scan[key - 0xE1];
} else if (key == 0xFF) { /* DEL key */
vkey = VK_DELETE;
/* extended must also be set for ALT_R, CTRL_R,
INS, DEL, HOME, END, PAGE_UP, PAGE_DOWN, ARROW keys,
keypad / and keypad ENTER (SDK 3.1 Vol.3 p 138) */
/* FIXME should we set extended bit for NumLock ? My
* Windows does ... DF */
switch (keysym)
{
case XK_Control_R :
case XK_Alt_R :
case XK_Insert :
case XK_Delete :
case XK_Home :
case XK_End :
case XK_Prior :
case XK_Next :
case XK_Left :
case XK_Up :
case XK_Right :
case XK_Down :
case XK_KP_Divide :
case XK_KP_Enter :
vkey |= 0x100;
scan = 0x153;
}
/* set extended bit when necessary */
if (scan & 0x100) vkey |= 0x100;
} else if (keysym == 0x20) { /* Spacebar */
vkey = VK_SPACE;
scan = 0x39;
} else {
/* we seem to need to search the layout-dependent scancodes */
int maxlen=0,maxval=-1,ok;
for (i=0; i<syms; i++) {
keysym = TSXKeycodeToKeysym(display, keyc, i);
if ((keysym<0x100)&&(keysym!=' ')) ckey[i] = keysym;
else ckey[i] = 0;
}
/* find key with longest match streak */
for (keyn=0; keyn<MAIN_LEN; keyn++) {
for (ok=(*lkey)[keyn][i=0]; ok&&(i<4); i++)
if ((*lkey)[keyn][i] && (*lkey)[keyn][i]!=ckey[i]) ok=0;
if (ok||(i>maxlen)) {
maxlen=i; maxval=keyn;
}
if (ok) break;
}
if (maxval>=0) {
/* got it */
scan = main_key_scan[maxval];
}
}
/* find a suitable layout-dependent VK code */
/* (most Winelib apps ought to be able to work without layout tables!) */
for (i = 0; (i < keysyms_per_keycode) && (!vkey); i++)
{
keysym = TSXLookupKeysym(&e2, i);
if ((keysym >= VK_0 && keysym <= VK_9)
|| (keysym >= VK_A && keysym <= VK_Z)
|| keysym == VK_SPACE)
|| (keysym >= VK_A && keysym <= VK_Z)) {
vkey = keysym;
}
}
for (i = 0; (i < keysyms_per_keycode) && (!vkey); i++)
{
@ -498,7 +654,23 @@ void X11DRV_KEYBOARD_Init(void)
}
}
keyc2vkey[e2.keycode] = vkey;
keyc2scan[e2.keycode] = scan;
} /* for */
/* If some keys still lack scancodes, assign some arbitrary ones to them now */
for (scan = 0x60, keyc = min_keycode; keyc <= max_keycode; keyc++)
if (keyc2vkey[keyc]&&!keyc2scan[keyc]) {
char *ksname;
keysym = TSXKeycodeToKeysym(display, keyc, 0);
ksname = TSXKeysymToString(keysym);
if (!ksname) ksname = "NoSymbol";
/* should make sure the scancode is unassigned here, but >=0x60 currently always is */
TRACE(key,"assigning scancode %02x to unidentified keycode %02x (%s)\n",scan,keyc,ksname);
keyc2scan[keyc]=scan++;
}
/* Now store one keycode for each modifier. Used to simulate keypresses. */
kcControl = TSXKeysymToKeycode(display, XK_Control_L);
kcAlt = TSXKeysymToKeycode(display, XK_Alt_L);
@ -570,13 +742,16 @@ UINT16 X11DRV_KEYBOARD_MapVirtualKey(UINT16 wCode, UINT16 wMapType)
int keyc;
for (keyc=min_keycode; keyc<=max_keycode; keyc++)
if ((keyc2vkey[keyc] & 0xFF) == wCode)
returnMVK (keyc - min_keycode);
returnMVK (keyc2scan[keyc] & 0xFF);
return 0; }
case 1: /* scan-code to vkey-code */
case 1: { /* scan-code to vkey-code */
/* let's do scan -> keycode -> vkey */
returnMVK (keyc2vkey[(wCode & 0xFF) + min_keycode]);
int keyc;
for (keyc=min_keycode; keyc<=max_keycode; keyc++)
if ((keyc2scan[keyc] & 0xFF) == wCode)
returnMVK (keyc2vkey[keyc] & 0xFF);
return 0; }
case 2: { /* vkey-code to unshifted ANSI code */
/* (was FIXME) : what does unshifted mean ? 'a' or 'A' ? */