diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index bfade7383e6..ccd8ee3360d 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4701,6 +4701,8 @@ static void shader_arb_select(void *shader_priv, const struct wined3d_context *c GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, priv->current_vprogram_id)); checkGLcall("glBindProgramARB(GL_VERTEX_PROGRAM_ARB, priv->current_vprogram_id);"); + priv->vertex_pipe->vp_enable(gl_info, FALSE); + /* Enable OpenGL vertex programs */ gl_info->gl_ops.gl.p_glEnable(GL_VERTEX_PROGRAM_ARB); checkGLcall("glEnable(GL_VERTEX_PROGRAM_ARB);");