d3dx9: Merge the stub ID3DXBaseEffect methods.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1198,14 +1198,6 @@ static HRESULT d3dx9_base_effect_get_pass_desc(struct d3dx9_base_effect *base,
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return D3D_OK;
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}
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static HRESULT d3dx9_base_effect_get_function_desc(struct d3dx9_base_effect *base,
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D3DXHANDLE shader, D3DXFUNCTION_DESC *desc)
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{
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FIXME("stub!\n");
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return E_NOTIMPL;
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}
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static D3DXHANDLE d3dx9_base_effect_get_parameter(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, UINT index)
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{
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@ -1409,20 +1401,6 @@ static D3DXHANDLE d3dx9_base_effect_get_pass_by_name(struct d3dx9_base_effect *b
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return NULL;
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}
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static D3DXHANDLE d3dx9_base_effect_get_function(struct d3dx9_base_effect *base, UINT index)
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{
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FIXME("stub!\n");
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return NULL;
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}
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static D3DXHANDLE d3dx9_base_effect_get_function_by_name(struct d3dx9_base_effect *base, const char *name)
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{
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FIXME("stub!\n");
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return NULL;
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}
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static UINT get_annotation_from_object(struct d3dx9_base_effect *base,
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D3DXHANDLE object, struct d3dx_parameter **annotations)
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{
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@ -2772,14 +2750,6 @@ static HRESULT d3dx9_base_effect_get_vertex_shader(struct d3dx9_base_effect *bas
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return D3DERR_INVALIDCALL;
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}
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static HRESULT d3dx9_base_effect_set_array_range(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, UINT start, UINT end)
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{
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FIXME("stub!\n");
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return E_NOTIMPL;
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}
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static void d3dx9_set_light_parameter(enum LIGHT_TYPE op, D3DLIGHT9 *light, void *value)
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{
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static const struct
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@ -3486,11 +3456,9 @@ static HRESULT WINAPI d3dx_effect_GetPassDesc(ID3DXEffect *iface, D3DXHANDLE pas
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static HRESULT WINAPI d3dx_effect_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE shader,
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D3DXFUNCTION_DESC *desc)
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{
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struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface);
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FIXME("iface %p, shader %p, desc %p stub.\n", iface, shader, desc);
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TRACE("iface %p, shader %p, desc %p.\n", iface, shader, desc);
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return d3dx9_base_effect_get_function_desc(&effect->base_effect, shader, desc);
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return E_NOTIMPL;
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}
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static D3DXHANDLE WINAPI d3dx_effect_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index)
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@ -3569,20 +3537,16 @@ static D3DXHANDLE WINAPI d3dx_effect_GetPassByName(ID3DXEffect *iface, D3DXHANDL
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static D3DXHANDLE WINAPI d3dx_effect_GetFunction(ID3DXEffect *iface, UINT index)
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{
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struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface);
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FIXME("iface %p, index %u stub.\n", iface, index);
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TRACE("iface %p, index %u.\n", iface, index);
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return d3dx9_base_effect_get_function(&effect->base_effect, index);
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return NULL;
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}
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static D3DXHANDLE WINAPI d3dx_effect_GetFunctionByName(ID3DXEffect *iface, const char *name)
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{
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struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface);
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FIXME("iface %p, name %s stub.\n", iface, debugstr_a(name));
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TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
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return d3dx9_base_effect_get_function_by_name(&effect->base_effect, name);
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return NULL;
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}
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static D3DXHANDLE WINAPI d3dx_effect_GetAnnotation(ID3DXEffect *iface, D3DXHANDLE object, UINT index)
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@ -3948,11 +3912,9 @@ static HRESULT WINAPI d3dx_effect_GetVertexShader(struct ID3DXEffect *iface, D3D
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static HRESULT WINAPI d3dx_effect_SetArrayRange(ID3DXEffect *iface, D3DXHANDLE parameter, UINT start, UINT end)
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{
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struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface);
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FIXME("iface %p, parameter %p, start %u, end %u stub.\n", iface, parameter, start, end);
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TRACE("iface %p, parameter %p, start %u, end %u.\n", iface, parameter, start, end);
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return d3dx9_base_effect_set_array_range(&effect->base_effect, parameter, start, end);
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return E_NOTIMPL;
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}
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/*** ID3DXEffect methods ***/
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