From 7089128d2aa8bda04f6074fea6d68b99e6a84dcd Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 8 Jul 2009 09:49:25 +0200 Subject: [PATCH] wined3d: Implement a A8R8G8B8 to X8R8G8B8 surface format converter. --- dlls/wined3d/surface_base.c | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c index fd1bb7687c8..5c00b2b8c3e 100644 --- a/dlls/wined3d/surface_base.c +++ b/dlls/wined3d/surface_base.c @@ -724,6 +724,25 @@ static void convert_r5g6b5_x8r8g8b8(const BYTE *src, BYTE *dst, } } +static void convert_a8r8g8b8_x8r8g8b8(const BYTE *src, BYTE *dst, + DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h) +{ + unsigned int x, y; + + TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out); + + for (y = 0; y < h; ++y) + { + const DWORD *src_line = (const DWORD *)(src + y * pitch_in); + DWORD *dst_line = (DWORD *)(dst + y * pitch_out); + + for (x = 0; x < w; ++x) + { + dst_line[x] = 0xff000000 | (src_line[x] & 0xffffff); + } + } +} + struct d3dfmt_convertor_desc { WINED3DFORMAT from, to; void (*convert)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h); @@ -733,6 +752,7 @@ static const struct d3dfmt_convertor_desc convertors[] = { {WINED3DFMT_R32_FLOAT, WINED3DFMT_R16_FLOAT, convert_r32_float_r16_float}, {WINED3DFMT_R5G6B5, WINED3DFMT_X8R8G8B8, convert_r5g6b5_x8r8g8b8}, + {WINED3DFMT_A8R8G8B8, WINED3DFMT_X8R8G8B8, convert_a8r8g8b8_x8r8g8b8}, }; static inline const struct d3dfmt_convertor_desc *find_convertor(WINED3DFORMAT from, WINED3DFORMAT to)