d3d9/tests: Read the caps from the device.
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@ -7018,9 +7018,6 @@ static void test_volume_blocks(void)
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skip("Failed to create IDirect3D9 object, skipping tests.\n");
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return;
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}
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hr = IDirect3D9_GetDeviceCaps(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &caps);
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ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
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pow2 = !!(caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP_POW2);
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window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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@ -7031,6 +7028,9 @@ static void test_volume_blocks(void)
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DestroyWindow(window);
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return;
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}
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hr = IDirect3DDevice9_GetDeviceCaps(device, &caps);
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ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
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pow2 = !!(caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP_POW2);
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for (i = 0; i < sizeof(formats) / sizeof(*formats); i++)
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{
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