Converted the window children lists to standard lists.
This commit is contained in:
parent
d12cb30693
commit
705909ac09
167
server/window.c
167
server/window.c
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@ -56,11 +56,9 @@ struct window
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{
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struct window *parent; /* parent window */
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user_handle_t owner; /* owner of this window */
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struct window *first_child; /* first child in Z-order */
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struct window *last_child; /* last child in Z-order */
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struct window *first_unlinked; /* first child not linked in the Z-order list */
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struct window *next; /* next window in Z-order */
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struct window *prev; /* prev window in Z-order */
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struct list children; /* list of children in Z-order */
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struct list unlinked; /* list of children not linked in the Z-order list */
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struct list entry; /* entry in parent's children list */
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user_handle_t handle; /* full handle for this window */
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struct thread *thread; /* thread owning the window */
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struct window_class *class; /* window class */
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@ -112,52 +110,53 @@ inline static struct window *get_window( user_handle_t handle )
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return ret;
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}
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/* unlink a window from the tree */
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static void unlink_window( struct window *win )
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{
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struct window *parent = win->parent;
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assert( parent );
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if (win->next) win->next->prev = win->prev;
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else if (parent->last_child == win) parent->last_child = win->prev;
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if (win->prev) win->prev->next = win->next;
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else if (parent->first_child == win) parent->first_child = win->next;
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else if (parent->first_unlinked == win) parent->first_unlinked = win->next;
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}
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/* link a window into the tree (or unlink it if the new parent is NULL) */
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static void link_window( struct window *win, struct window *parent, struct window *previous )
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{
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unlink_window( win ); /* unlink it from the previous location */
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list_remove( &win->entry ); /* unlink it from the previous location */
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if (parent)
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{
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win->parent = parent;
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if ((win->prev = previous))
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{
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if ((win->next = previous->next)) win->next->prev = win;
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else if (win->parent->last_child == previous) win->parent->last_child = win;
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win->prev->next = win;
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}
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else
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{
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if ((win->next = parent->first_child)) win->next->prev = win;
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else win->parent->last_child = win;
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parent->first_child = win;
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}
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if (previous) list_add_after( &previous->entry, &win->entry );
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else list_add_head( &parent->children, &win->entry );
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}
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else /* move it to parent unlinked list */
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{
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parent = win->parent;
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if ((win->next = parent->first_unlinked)) win->next->prev = win;
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win->prev = NULL;
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parent->first_unlinked = win;
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list_add_head( &win->parent->unlinked, &win->entry );
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}
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}
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/* get next window in Z-order list */
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static inline struct window *get_next_window( struct window *win )
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{
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struct list *ptr = list_next( &win->parent->children, &win->entry );
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if (ptr == &win->parent->unlinked) ptr = NULL;
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return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
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}
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/* get previous window in Z-order list */
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static inline struct window *get_prev_window( struct window *win )
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{
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struct list *ptr = list_prev( &win->parent->children, &win->entry );
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if (ptr == &win->parent->unlinked) ptr = NULL;
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return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
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}
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/* get first child in Z-order list */
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static inline struct window *get_first_child( struct window *win )
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{
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struct list *ptr = list_head( &win->children );
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return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
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}
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/* get last child in Z-order list */
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static inline struct window *get_last_child( struct window *win )
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{
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struct list *ptr = list_tail( &win->children );
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return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
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}
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/* append a user handle to a handle array */
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static int add_handle_to_array( struct user_handle_array *array, user_handle_t handle )
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{
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@ -279,8 +278,10 @@ static void destroy_window( struct window *win )
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assert( win != top_window );
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/* destroy all children */
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while (win->first_child) destroy_window( win->first_child );
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while (win->first_unlinked) destroy_window( win->first_unlinked );
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while (!list_empty(&win->children))
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destroy_window( LIST_ENTRY( list_head(&win->children), struct window, entry ));
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while (!list_empty(&win->unlinked))
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destroy_window( LIST_ENTRY( list_head(&win->unlinked), struct window, entry ));
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if (win->thread->queue)
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{
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@ -295,7 +296,7 @@ static void destroy_window( struct window *win )
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if (win == taskman_window) taskman_window = NULL;
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free_user_handle( win->handle );
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destroy_properties( win );
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unlink_window( win );
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list_remove( &win->entry );
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if (win->win_region) free_region( win->win_region );
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if (win->update_region) free_region( win->update_region );
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release_class( win->class );
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@ -329,9 +330,6 @@ static struct window *create_window( struct window *parent, struct window *owner
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}
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win->parent = parent;
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win->owner = owner ? owner->handle : 0;
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win->first_child = NULL;
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win->last_child = NULL;
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win->first_unlinked = NULL;
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win->thread = current;
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win->class = class;
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win->atom = atom;
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@ -350,14 +348,11 @@ static struct window *create_window( struct window *parent, struct window *owner
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win->properties = NULL;
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win->nb_extra_bytes = extra_bytes;
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memset( win->extra_bytes, 0, extra_bytes );
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list_init( &win->children );
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list_init( &win->unlinked );
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if (parent) /* put it on parent unlinked list */
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{
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if ((win->next = parent->first_unlinked)) win->next->prev = win;
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win->prev = NULL;
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parent->first_unlinked = win;
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}
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else win->next = win->prev = NULL;
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/* put it on parent unlinked list */
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if (parent) list_add_head( &parent->unlinked, &win->entry );
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/* if parent belongs to a different thread, attach the two threads */
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if (parent && parent->thread && parent->thread != current)
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@ -462,7 +457,7 @@ static struct window *child_window_from_point( struct window *parent, int x, int
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{
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struct window *ptr;
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for (ptr = parent->first_child; ptr; ptr = ptr->next)
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LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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{
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if (!is_point_in_window( ptr, x, y )) continue; /* skip it */
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@ -485,7 +480,7 @@ static int get_window_children_from_point( struct window *parent, int x, int y,
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{
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struct window *ptr;
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for (ptr = parent->first_child; ptr; ptr = ptr->next)
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LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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{
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if (!is_point_in_window( ptr, x, y )) continue; /* skip it */
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@ -565,19 +560,20 @@ static struct window *find_child_to_repaint( struct window *parent, struct threa
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{
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struct window *ptr, *ret = NULL;
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for (ptr = parent->first_child; ptr && !ret; ptr = ptr->next)
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LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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{
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if (!(ptr->style & WS_VISIBLE)) continue;
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if (ptr->thread == thread && win_needs_repaint( ptr ))
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ret = ptr;
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else if (!(ptr->style & WS_MINIMIZE)) /* explore its children */
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ret = find_child_to_repaint( ptr, thread );
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if (ret) break;
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}
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if (ret && (ret->ex_style & WS_EX_TRANSPARENT))
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{
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/* transparent window, check for non-transparent sibling to paint first */
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for (ptr = ret->next; ptr; ptr = ptr->next)
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for (ptr = get_next_window(ret); ptr; ptr = get_next_window(ptr))
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{
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if (!(ptr->style & WS_VISIBLE)) continue;
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if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
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@ -628,8 +624,9 @@ static struct region *clip_children( struct window *parent, struct window *last,
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struct region *tmp = create_empty_region();
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if (!tmp) return NULL;
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for (ptr = parent->first_child; ptr && ptr != last; ptr = ptr->next)
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LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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{
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if (ptr == last) break;
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if (!(ptr->style & WS_VISIBLE)) continue;
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if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
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set_region_rect( tmp, &ptr->window_rect );
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@ -961,7 +958,7 @@ static void redraw_window( struct window *win, struct region *region, int frame,
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if (flags & RDW_INVALIDATE) flags |= RDW_FRAME | RDW_ERASE;
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for (child = win->first_child; child; child = child->next)
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LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
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{
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if (!(child->style & WS_VISIBLE)) continue;
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if (!rect_in_region( tmp, &child->window_rect )) continue;
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@ -1005,7 +1002,7 @@ static unsigned int get_child_update_flags( struct window *win, unsigned int fla
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struct window *ptr;
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unsigned int ret = 0;
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for (ptr = win->first_child; ptr && !ret; ptr = ptr->next)
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LIST_FOR_EACH_ENTRY( ptr, &win->children, struct window, entry )
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{
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if (!(ptr->style & WS_VISIBLE)) continue;
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if ((ret = get_update_flags( ptr, flags )) != 0)
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@ -1021,7 +1018,9 @@ static unsigned int get_child_update_flags( struct window *win, unsigned int fla
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*/
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if (!(flags & UPDATE_NOCHILDREN) &&
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((flags & UPDATE_ALLCHILDREN) || (ptr->style & WS_CLIPCHILDREN)))
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ret = get_child_update_flags( ptr, flags, child );
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{
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if ((ret = get_child_update_flags( ptr, flags, child ))) break;
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}
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}
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return ret;
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}
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@ -1202,7 +1201,7 @@ DECL_HANDLER(link_window)
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{
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if (req->previous == (user_handle_t)1) /* special case: HWND_BOTTOM */
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{
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previous = parent->last_child;
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previous = get_last_child( parent );
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if (previous == win) return; /* nothing to do */
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}
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else
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@ -1346,19 +1345,21 @@ DECL_HANDLER(get_window_children)
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size_t len;
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if (parent)
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for (ptr = parent->first_child, total = 0; ptr; ptr = ptr->next)
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{
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LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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{
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if (req->atom && get_class_atom(ptr->class) != req->atom) continue;
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if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
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total++;
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}
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}
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reply->count = total;
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len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
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if (len && ((data = set_reply_data_size( len ))))
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{
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for (ptr = parent->first_child; ptr && len; ptr = ptr->next)
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LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
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{
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if (len < sizeof(*data)) break;
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if (req->atom && get_class_atom(ptr->class) != req->atom) continue;
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if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
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*data++ = ptr->handle;
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@ -1392,31 +1393,31 @@ DECL_HANDLER(get_window_children_from_point)
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/* get window tree information from a window handle */
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DECL_HANDLER(get_window_tree)
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{
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struct window *win = get_window( req->handle );
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struct window *ptr, *win = get_window( req->handle );
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if (!win) return;
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reply->parent = 0;
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reply->owner = 0;
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reply->next_sibling = 0;
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reply->prev_sibling = 0;
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reply->first_sibling = 0;
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reply->last_sibling = 0;
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reply->first_child = 0;
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reply->last_child = 0;
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if (win->parent)
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{
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struct window *parent = win->parent;
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reply->parent = parent->handle;
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reply->owner = win->owner;
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reply->next_sibling = win->next ? win->next->handle : 0;
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reply->prev_sibling = win->prev ? win->prev->handle : 0;
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reply->first_sibling = parent->first_child ? parent->first_child->handle : 0;
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reply->last_sibling = parent->last_child ? parent->last_child->handle : 0;
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reply->parent = parent->handle;
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reply->owner = win->owner;
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if ((ptr = get_next_window( win ))) reply->next_sibling = ptr->handle;
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if ((ptr = get_prev_window( win ))) reply->prev_sibling = ptr->handle;
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if ((ptr = get_first_child( parent ))) reply->first_sibling = ptr->handle;
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if ((ptr = get_last_child( parent ))) reply->last_sibling = ptr->handle;
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}
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else
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{
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reply->parent = 0;
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reply->owner = 0;
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reply->next_sibling = 0;
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reply->prev_sibling = 0;
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reply->first_sibling = 0;
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reply->last_sibling = 0;
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}
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reply->first_child = win->first_child ? win->first_child->handle : 0;
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reply->last_child = win->last_child ? win->last_child->handle : 0;
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if ((ptr = get_first_child( win ))) reply->first_child = ptr->handle;
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if ((ptr = get_last_child( win ))) reply->last_child = ptr->handle;
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}
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@ -1441,11 +1442,11 @@ DECL_HANDLER(set_window_pos)
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{
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if (!req->previous) /* special case: HWND_TOP */
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{
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if (win->parent->first_child == win) flags |= SWP_NOZORDER;
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if (get_first_child(win->parent) == win) flags |= SWP_NOZORDER;
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}
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else if (req->previous == (user_handle_t)1) /* special case: HWND_BOTTOM */
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{
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previous = win->parent->last_child;
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previous = get_last_child( win->parent );
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}
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else
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{
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