diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index de0933cd67f..e44ee81f2d6 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2076,7 +2076,7 @@ void context_apply_blit_state(struct wined3d_context *context, struct wined3d_de ENTER_GL(); context_apply_fbo_state_blit(context, GL_FRAMEBUFFER, rt, NULL, rt->draw_binding); LEAVE_GL(); - if (rt && rt->resource.format->id != WINED3DFMT_NULL) + if (rt->resource.format->id != WINED3DFMT_NULL) rt_mask = 1; else rt_mask = 0;