d3dx9/tests: Add tests for loading surfaces from non-lockable render targets.

This commit is contained in:
Józef Kucia 2012-06-05 12:05:39 +02:00 committed by Alexandre Julliard
parent 04201096a2
commit 6fe841edde
1 changed files with 18 additions and 0 deletions

View File

@ -715,6 +715,24 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
IDirect3DTexture9_Release(tex);
} else skip("Failed to create texture\n");
/* non-lockable render target */
hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, 0, FALSE, &newsurf, NULL);
if (SUCCEEDED(hr)) {
hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_Release(newsurf);
} else skip("Failed to create render target surface\n");
/* non-lockable multisampled render target */
hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_2_SAMPLES, 0, FALSE, &newsurf, NULL);
if (SUCCEEDED(hr)) {
hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0);
ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK);
IDirect3DSurface9_Release(newsurf);
} else skip("Failed to create multisampled render target\n");
check_release((IUnknown*)surf, 0);