include: Add ID2D1DeviceContext definition.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -27,7 +27,18 @@ interface ID2D1Properties;
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interface IPrintDocumentPackageTarget;
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interface ID2D1PrintControl;
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interface IWICImagingFactory;
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interface IWICColorContext;
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interface ID2D1ColorContext;
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interface ID2D1Effect;
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interface ID2D1GradientStopCollection1;
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interface ID2D1ImageBrush;
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interface ID2D1BitmapBrush1;
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interface ID2D1CommandList;
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cpp_quote("#ifndef __dwrite_h__")
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/* already defined in dwrite.h but needed for WIDL */
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typedef struct DWRITE_GLYPH_RUN_DESCRIPTION DWRITE_GLYPH_RUN_DESCRIPTION;
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cpp_quote("#endif /* __dwrite_h__ */")
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typedef enum D2D1_DEVICE_CONTEXT_OPTIONS
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{
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@ -96,7 +107,63 @@ typedef enum D2D1_MAP_OPTIONS
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D2D1_MAP_OPTIONS_FORCE_DWORD = 0xffffffff,
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} D2D1_MAP_OPTIONS;
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typedef enum D2D1_BUFFER_PRECISION
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{
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D2D1_BUFFER_PRECISION_UNKNOWN = 0x0,
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D2D1_BUFFER_PRECISION_8BPC_UNORM = 0x1,
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D2D1_BUFFER_PRECISION_8BPC_UNORM_SRGB = 0x2,
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D2D1_BUFFER_PRECISION_16BPC_UNORM = 0x3,
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D2D1_BUFFER_PRECISION_16BPC_FLOAT = 0x4,
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D2D1_BUFFER_PRECISION_32BPC_FLOAT = 0x5,
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D2D1_BUFFER_PRECISION_FORCE_DWORD = 0xffffffff,
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} D2D1_BUFFER_PRECISION;
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typedef enum D2D1_COLOR_INTERPOLATION_MODE
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{
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D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT = 0x0,
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D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED = 0x1,
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D2D1_COLOR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff,
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} D2D1_COLOR_INTERPOLATION_MODE;
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typedef enum D2D1_INTERPOLATION_MODE
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{
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D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR = D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR,
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D2D1_INTERPOLATION_MODE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR,
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D2D1_INTERPOLATION_MODE_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC,
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D2D1_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR,
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D2D1_INTERPOLATION_MODE_ANISOTROPIC = D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC,
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D2D1_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC,
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D2D1_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff,
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} D2D1_INTERPOLATION_MODE;
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typedef enum D2D1_COMPOSITE_MODE
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{
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D2D1_COMPOSITE_MODE_SOURCE_OVER = 0x0,
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D2D1_COMPOSITE_MODE_DESTINATION_OVER = 0x1,
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D2D1_COMPOSITE_MODE_SOURCE_IN = 0x2,
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D2D1_COMPOSITE_MODE_DESTINATION_IN = 0x3,
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D2D1_COMPOSITE_MODE_SOURCE_OUT = 0x4,
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D2D1_COMPOSITE_MODE_DESTINATION_OUT = 0x5,
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D2D1_COMPOSITE_MODE_SOURCE_ATOP = 0x6,
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D2D1_COMPOSITE_MODE_DESTINATION_ATOP = 0x7,
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D2D1_COMPOSITE_MODE_XOR = 0x8,
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D2D1_COMPOSITE_MODE_PLUS = 0x9,
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D2D1_COMPOSITE_MODE_SOURCE_COPY = 0xa,
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D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY = 0xb,
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D2D1_COMPOSITE_MODE_MASK_INVERT = 0xc,
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D2D1_COMPOSITE_MODE_FORCE_DWORD = 0xffffffff,
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} D2D1_COMPOSITE_MODE;
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typedef enum D2D1_LAYER_OPTIONS1
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{
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D2D1_LAYER_OPTIONS1_NONE = 0x0,
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D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND = 0x1,
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D2D1_LAYER_OPTIONS1_IGNORE_ALPHA = 0x2,
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D2D1_LAYER_OPTIONS1_FORCE_DWORD = 0xffffffff,
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} D2D1_LAYER_OPTIONS1;
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typedef struct D2D1_PROPERTY_BINDING D2D1_PROPERTY_BINDING;
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typedef D2D_MATRIX_4X4_F D2D1_MATRIX_4X4_F;
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typedef struct D2D1_STROKE_STYLE_PROPERTIES1
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{
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@ -134,6 +201,54 @@ typedef struct D2D1_MAPPED_RECT
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BYTE *bits;
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} D2D1_MAPPED_RECT;
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typedef struct D2D1_BITMAP_PROPERTIES1
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{
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D2D1_PIXEL_FORMAT pixelFormat;
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float dpiX;
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float dpiY;
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D2D1_BITMAP_OPTIONS bitmapOptions;
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ID2D1ColorContext *colorContext;
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} D2D1_BITMAP_PROPERTIES1;
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typedef struct D2D1_IMAGE_BRUSH_PROPERTIES
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{
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D2D1_RECT_F sourceRectangle;
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D2D1_EXTEND_MODE extendModeX;
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D2D1_EXTEND_MODE extendModeY;
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D2D1_INTERPOLATION_MODE interpolationMode;
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} D2D1_IMAGE_BRUSH_PROPERTIES;
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typedef struct D2D1_BITMAP_BRUSH_PROPERTIES1
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{
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D2D1_EXTEND_MODE extendModeX;
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D2D1_EXTEND_MODE extendModeY;
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D2D1_INTERPOLATION_MODE interpolationMode;
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} D2D1_BITMAP_BRUSH_PROPERTIES1;
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typedef struct D2D1_RENDERING_CONTROLS
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{
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D2D1_BUFFER_PRECISION bufferPrecision;
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D2D1_SIZE_U tileSize;
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} D2D1_RENDERING_CONTROLS;
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typedef struct D2D1_LAYER_PARAMETERS1
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{
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D2D1_RECT_F contentBounds;
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ID2D1Geometry *geometricMask;
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D2D1_ANTIALIAS_MODE maskAntialiasMode;
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D2D1_MATRIX_3X2_F maskTransform;
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float opacity;
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ID2D1Brush *opacityBrush;
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D2D1_LAYER_OPTIONS1 layerOptions;
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} D2D1_LAYER_PARAMETERS1;
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typedef struct D2D1_EFFECT_INPUT_DESCRIPTION
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{
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ID2D1Effect *effect;
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UINT32 inputIndex;
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D2D1_RECT_F inputRectangle;
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} D2D1_EFFECT_INPUT_DESCRIPTION;
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typedef HRESULT (__stdcall *PD2D1_EFFECT_FACTORY)(IUnknown **effect);
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[
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@ -183,6 +298,175 @@ interface ID2D1Device : ID2D1Resource
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);
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}
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[
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object,
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uuid(e8f7fe7a-191c-466d-ad95-975678bda998),
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local,
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]
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interface ID2D1DeviceContext : ID2D1RenderTarget
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{
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HRESULT CreateBitmap(
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[in] D2D1_SIZE_U size,
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[in] const void *src_data,
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[in] UINT32 pitch,
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[in] const D2D1_BITMAP_PROPERTIES1 *desc,
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[out] ID2D1Bitmap1 **bitmap
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);
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HRESULT CreateBitmapFromWicBitmap(
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[in] IWICBitmapSource *bitmap_source,
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[in] const D2D1_BITMAP_PROPERTIES1 *desc,
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[out] ID2D1Bitmap1 **bitmap
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);
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HRESULT CreateColorContext(
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[in] D2D1_COLOR_SPACE space,
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[in] const BYTE *profile,
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[in] UINT32 profile_size,
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[out] ID2D1ColorContext **color_context
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);
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HRESULT CreateColorContextFromFilename(
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[in] const WCHAR *filename,
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[out] ID2D1ColorContext **color_context
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);
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HRESULT CreateColorContextFromWicColorContext(
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[in] IWICColorContext *wic_color_context,
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[out] ID2D1ColorContext **color_context
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);
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HRESULT CreateBitmapFromDxgiSurface(
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[in] IDXGISurface *surface,
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[in] const D2D1_BITMAP_PROPERTIES1 *desc,
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[out] ID2D1Bitmap1 **bitmap
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);
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HRESULT CreateEffect(
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[in] REFCLSID effect_id,
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[out] ID2D1Effect **effect
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);
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HRESULT CreateGradientStopCollection(
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[in] const D2D1_GRADIENT_STOP *stops,
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[in] UINT32 stop_count,
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[in] D2D1_COLOR_SPACE preinterpolation_space,
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[in] D2D1_COLOR_SPACE postinterpolation_space,
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[in] D2D1_BUFFER_PRECISION buffer_precision,
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[in] D2D1_EXTEND_MODE extend_mode,
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[in] D2D1_COLOR_INTERPOLATION_MODE color_interpolation_mode,
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[out] ID2D1GradientStopCollection1 **gradient
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);
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HRESULT CreateImageBrush(
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[in] ID2D1Image *image,
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[in] const D2D1_IMAGE_BRUSH_PROPERTIES *image_brush_desc,
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[in] const D2D1_BRUSH_PROPERTIES *brush_desc,
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[out] ID2D1ImageBrush **brush
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);
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HRESULT CreateBitmapBrush(
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[in] ID2D1Bitmap *bitmap,
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[in] const D2D1_BITMAP_BRUSH_PROPERTIES1 *bitmap_brush_desc,
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[in] const D2D1_BRUSH_PROPERTIES *brush_desc,
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[out] ID2D1BitmapBrush1 **bitmap_brush
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);
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HRESULT CreateCommandList(
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[out] ID2D1CommandList **command_list
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);
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BOOL IsDxgiFormatSupported(
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[in] DXGI_FORMAT format
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);
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BOOL IsBufferPrecisionSupported(
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[in] D2D1_BUFFER_PRECISION buffer_precision
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);
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void GetImageLocalBounds(
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[in] ID2D1Image *image,
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[out] D2D1_RECT_F *local_bounds
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);
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HRESULT GetImageWorldBounds(
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[in] ID2D1Image *image,
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[out] D2D1_RECT_F *world_bounds
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);
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HRESULT GetGlyphRunWorldBounds(
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[in] D2D1_POINT_2F baseline_origin,
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[in] const DWRITE_GLYPH_RUN *glyph_run,
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[in] DWRITE_MEASURING_MODE measuring_mode,
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[out] D2D1_RECT_F *bounds
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);
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void GetDevice(
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[out] ID2D1Device **device
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);
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void SetTarget(
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[in] ID2D1Image *target
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);
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void GetTarget(
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[out] ID2D1Image **target
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);
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void SetRenderingControls(
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[in] const D2D1_RENDERING_CONTROLS *rendering_controls
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);
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void GetRenderingControls(
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[out] D2D1_RENDERING_CONTROLS *rendering_controls
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);
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void SetPrimitiveBlend(
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[in] D2D1_PRIMITIVE_BLEND primitive_blend
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);
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D2D1_PRIMITIVE_BLEND GetPrimitiveBlend();
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void SetUnitMode(
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[in] D2D1_UNIT_MODE unit_mode
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);
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D2D1_UNIT_MODE GetUnitMode();
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void DrawGlyphRun(
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[in] D2D1_POINT_2F baseline_origin,
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[in] const DWRITE_GLYPH_RUN *glyph_run,
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[in] const DWRITE_GLYPH_RUN_DESCRIPTION *glyph_run_desc,
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[in] ID2D1Brush *brush,
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[in] DWRITE_MEASURING_MODE measuring_mode
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);
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void DrawImage(
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[in] ID2D1Image *image,
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[in] const D2D1_POINT_2F *target_offset,
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[in] const D2D1_RECT_F *image_rect,
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[in] D2D1_INTERPOLATION_MODE interpolation_mode,
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[in] D2D1_COMPOSITE_MODE composite_mode
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);
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void DrawGdiMetafile(
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[in] ID2D1GdiMetafile *metafile,
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[in] const D2D1_POINT_2F *target_offset
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);
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void DrawBitmap(
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[in] ID2D1Bitmap *bitmap,
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[in] const D2D1_RECT_F *dst_rect,
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[in] float opacity,
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[in] D2D1_INTERPOLATION_MODE interpolation_mode,
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[in] const D2D1_RECT_F *src_rect,
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[in] const D2D1_MATRIX_4X4_F *perspective_transform
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);
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void PushLayer(
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[in] const D2D1_LAYER_PARAMETERS1 *layer_parameters,
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[in] ID2D1Layer *layer
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);
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HRESULT InvalidateEffectInputRectangle(
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[in] ID2D1Effect *effect,
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[in] UINT32 input,
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[in] const D2D1_RECT_F *input_rect
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);
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HRESULT GetEffectInvalidRectangleCount(
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[in] ID2D1Effect *effect,
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[out] UINT32 *rect_count
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);
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HRESULT GetEffectInvalidRectangles(
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[in] ID2D1Effect *effect,
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[out] D2D1_RECT_F *rectangles,
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[in] UINT32 rect_count
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);
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HRESULT GetEffectRequiredInputRectangles(
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[in] ID2D1Effect *effect,
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[in] const D2D1_RECT_F *image_rect,
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[in] const D2D1_EFFECT_INPUT_DESCRIPTION *desc,
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[out] D2D1_RECT_F *input_rect,
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[in] UINT32 input_count
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);
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void FillOpacityMask(
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[in] ID2D1Bitmap *mask,
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[in] ID2D1Brush *brush,
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[in] const D2D1_RECT_F *dst_rect,
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[in] const D2D1_RECT_F *src_rect
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);
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}
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[
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object,
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uuid(bb12d362-daee-4b9a-aa1d-14ba401cfa1f),
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@ -61,3 +61,19 @@ typedef struct D2D_SIZE_U
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UINT32 width;
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UINT32 height;
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} D2D_SIZE_U, D2D1_SIZE_U;
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typedef struct D2D_MATRIX_4X4_F
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{
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union
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{
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struct
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{
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float _11, _12, _13, _14;
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float _21, _22, _23, _24;
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float _31, _32, _33, _34;
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float _41, _42, _43, _44;
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};
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float m[4][4];
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};
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} D2D_MATRIX_4X4_F;
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