diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index 873e17d46d1..9d5fd8f8bd1 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -44,6 +44,7 @@ #define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N') #define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N') #define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R') +#define TAG_SHEX MAKE_TAG('S', 'H', 'E', 'X') struct d3d_device; diff --git a/dlls/d3d11/shader.c b/dlls/d3d11/shader.c index fb4c15c0ff7..0e277fc9891 100644 --- a/dlls/d3d11/shader.c +++ b/dlls/d3d11/shader.c @@ -42,6 +42,8 @@ static HRESULT shdr_handler(const char *data, DWORD data_size, DWORD tag, void * break; case TAG_SHDR: + case TAG_SHEX: + if (shader_info->shader_code) FIXME("Multiple SHDR/SHEX chunks.\n"); shader_info->shader_code = (const DWORD *)data; break;