diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index d2e03f50d43..3d90cc6cb3a 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -501,7 +501,7 @@ static struct d3dx_pass *get_valid_pass(struct d3dx9_base_effect *base, D3DXHAND return NULL; } -static struct d3dx_parameter *get_valid_parameter(struct d3dx9_base_effect *base, D3DXHANDLE parameter) +static struct d3dx_parameter *get_valid_parameter(struct d3dx_effect *effect, D3DXHANDLE parameter) { struct d3dx_parameter *handle_param = (struct d3dx_parameter *)parameter; @@ -509,7 +509,8 @@ static struct d3dx_parameter *get_valid_parameter(struct d3dx9_base_effect *base sizeof(parameter_magic_string))) return handle_param; - return base->flags & D3DXFX_LARGEADDRESSAWARE ? NULL : get_parameter_by_name(base, NULL, parameter); + return effect->base_effect.flags & D3DXFX_LARGEADDRESSAWARE + ? NULL : get_parameter_by_name(&effect->base_effect, NULL, parameter); } static void free_state(struct d3dx_state *state) @@ -1087,7 +1088,7 @@ static unsigned int get_annotation_from_object(struct d3dx_effect *effect, D3DXH struct d3dx_parameter **annotations) { struct d3dx9_base_effect *base = &effect->base_effect; - struct d3dx_parameter *param = get_valid_parameter(base, object); + struct d3dx_parameter *param = get_valid_parameter(effect, object); struct d3dx_pass *pass = get_valid_pass(base, object); struct d3dx_technique *technique = get_valid_technique(effect, object); @@ -1867,7 +1868,7 @@ static HRESULT WINAPI d3dx_effect_GetParameterDesc(ID3DXEffect *iface, D3DXHANDL D3DXPARAMETER_DESC *desc) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, desc %p.\n", iface, parameter, desc); @@ -1976,7 +1977,7 @@ static HRESULT WINAPI d3dx_effect_GetFunctionDesc(ID3DXEffect *iface, D3DXHANDLE static D3DXHANDLE WINAPI d3dx_effect_GetParameter(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index); @@ -2006,7 +2007,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterByName(ID3DXEffect *iface, D3DX const char *name) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); D3DXHANDLE handle; TRACE("iface %p, parameter %p, name %s.\n", iface, parameter, debugstr_a(name)); @@ -2028,7 +2029,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface, const char *semantic) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); struct d3dx_parameter *temp_param; unsigned int i; @@ -2089,7 +2090,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetParameterBySemantic(ID3DXEffect *iface, static D3DXHANDLE WINAPI d3dx_effect_GetParameterElement(ID3DXEffect *iface, D3DXHANDLE parameter, UINT index) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, index %u.\n", iface, parameter, index); @@ -2266,7 +2267,7 @@ static HRESULT WINAPI d3dx_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parame const void *data, UINT bytes) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); unsigned int i; TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes); @@ -2341,7 +2342,7 @@ static HRESULT WINAPI d3dx_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parame static HRESULT WINAPI d3dx_effect_GetValue(ID3DXEffect *iface, D3DXHANDLE parameter, void *data, UINT bytes) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes); @@ -2406,7 +2407,7 @@ static HRESULT WINAPI d3dx_effect_GetValue(ID3DXEffect *iface, D3DXHANDLE parame static HRESULT WINAPI d3dx_effect_SetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL b) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, b %#x.\n", iface, parameter, b); @@ -2425,7 +2426,7 @@ static HRESULT WINAPI d3dx_effect_SetBool(ID3DXEffect *iface, D3DXHANDLE paramet static HRESULT WINAPI d3dx_effect_GetBool(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, b %p.\n", iface, parameter, b); @@ -2444,7 +2445,7 @@ static HRESULT WINAPI d3dx_effect_GetBool(ID3DXEffect *iface, D3DXHANDLE paramet static HRESULT WINAPI d3dx_effect_SetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, const BOOL *b, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count); @@ -2485,7 +2486,7 @@ static HRESULT WINAPI d3dx_effect_SetBoolArray(ID3DXEffect *iface, D3DXHANDLE pa static HRESULT WINAPI d3dx_effect_GetBoolArray(ID3DXEffect *iface, D3DXHANDLE parameter, BOOL *b, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, b %p, count %u.\n", iface, parameter, b, count); @@ -2511,7 +2512,7 @@ static HRESULT WINAPI d3dx_effect_GetBoolArray(ID3DXEffect *iface, D3DXHANDLE pa static HRESULT WINAPI d3dx_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT n) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, n %d.\n", iface, parameter, n); @@ -2553,7 +2554,7 @@ static HRESULT WINAPI d3dx_effect_SetInt(ID3DXEffect *iface, D3DXHANDLE paramete static HRESULT WINAPI d3dx_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, n %p.\n", iface, parameter, n); @@ -2591,7 +2592,7 @@ static HRESULT WINAPI d3dx_effect_GetInt(ID3DXEffect *iface, D3DXHANDLE paramete static HRESULT WINAPI d3dx_effect_SetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, const INT *n, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count); @@ -2629,7 +2630,7 @@ static HRESULT WINAPI d3dx_effect_SetIntArray(ID3DXEffect *iface, D3DXHANDLE par static HRESULT WINAPI d3dx_effect_GetIntArray(ID3DXEffect *iface, D3DXHANDLE parameter, INT *n, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, n %p, count %u.\n", iface, parameter, n, count); @@ -2653,7 +2654,7 @@ static HRESULT WINAPI d3dx_effect_GetIntArray(ID3DXEffect *iface, D3DXHANDLE par static HRESULT WINAPI d3dx_effect_SetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float f) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, f %.8e.\n", iface, parameter, f); @@ -2676,7 +2677,7 @@ static HRESULT WINAPI d3dx_effect_SetFloat(ID3DXEffect *iface, D3DXHANDLE parame static HRESULT WINAPI d3dx_effect_GetFloat(ID3DXEffect *iface, D3DXHANDLE parameter, float *f) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, f %p.\n", iface, parameter, f); @@ -2696,7 +2697,7 @@ static HRESULT WINAPI d3dx_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE p const float *f, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count); @@ -2734,7 +2735,7 @@ static HRESULT WINAPI d3dx_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE p static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE parameter, float *f, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count); @@ -2758,7 +2759,7 @@ static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE p static HRESULT WINAPI d3dx_effect_SetVector(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXVECTOR4 *vector) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector); @@ -2812,7 +2813,7 @@ static HRESULT WINAPI d3dx_effect_SetVector(ID3DXEffect *iface, D3DXHANDLE param static HRESULT WINAPI d3dx_effect_GetVector(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXVECTOR4 *vector) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, vector %p.\n", iface, parameter, vector); @@ -2856,7 +2857,7 @@ static HRESULT WINAPI d3dx_effect_SetVectorArray(ID3DXEffect *iface, D3DXHANDLE const D3DXVECTOR4 *vector, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count); @@ -2906,7 +2907,7 @@ static HRESULT WINAPI d3dx_effect_GetVectorArray(ID3DXEffect *iface, D3DXHANDLE D3DXVECTOR4 *vector, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, vector %p, count %u.\n", iface, parameter, vector, count); @@ -2946,7 +2947,7 @@ static HRESULT WINAPI d3dx_effect_GetVectorArray(ID3DXEffect *iface, D3DXHANDLE static HRESULT WINAPI d3dx_effect_SetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, const D3DXMATRIX *matrix) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); @@ -2981,7 +2982,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrix(ID3DXEffect *iface, D3DXHANDLE param static HRESULT WINAPI d3dx_effect_GetMatrix(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); @@ -3016,7 +3017,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixArray(ID3DXEffect *iface, D3DXHANDLE const D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3055,7 +3056,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixArray(ID3DXEffect *iface, D3DXHANDLE D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3096,7 +3097,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixPointerArray(ID3DXEffect *iface, D3DX const D3DXMATRIX **matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3132,7 +3133,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixPointerArray(ID3DXEffect *iface, D3DX D3DXMATRIX **matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3172,7 +3173,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTranspose(ID3DXEffect *iface, D3DXHAN const D3DXMATRIX *matrix) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); @@ -3208,7 +3209,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTranspose(ID3DXEffect *iface, D3DXHAN D3DXMATRIX *matrix) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p.\n", iface, parameter, matrix); @@ -3246,7 +3247,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTransposeArray(ID3DXEffect *iface, D3 const D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3285,7 +3286,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposeArray(ID3DXEffect *iface, D3 D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3326,7 +3327,7 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTransposePointerArray(ID3DXEffect *if const D3DXMATRIX **matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3362,7 +3363,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *if D3DXMATRIX **matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); @@ -3401,7 +3402,7 @@ static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *if static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char *string) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, string %s.\n", iface, parameter, debugstr_a(string)); @@ -3419,7 +3420,7 @@ static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE param static HRESULT WINAPI d3dx_effect_GetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char **string) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, string %p.\n", iface, parameter, string); @@ -3439,7 +3440,7 @@ static HRESULT WINAPI d3dx_effect_SetTexture(ID3DXEffect *iface, D3DXHANDLE para IDirect3DBaseTexture9 *texture) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture); @@ -3473,7 +3474,7 @@ static HRESULT WINAPI d3dx_effect_GetTexture(ID3DXEffect *iface, D3DXHANDLE para IDirect3DBaseTexture9 **texture) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture); @@ -3498,7 +3499,7 @@ static HRESULT WINAPI d3dx_effect_GetPixelShader(ID3DXEffect *iface, D3DXHANDLE IDirect3DPixelShader9 **shader) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader); @@ -3519,7 +3520,7 @@ static HRESULT WINAPI d3dx_effect_GetVertexShader(ID3DXEffect *iface, D3DXHANDLE IDirect3DVertexShader9 **shader) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader); @@ -3797,7 +3798,7 @@ static BOOL is_parameter_used(struct d3dx_parameter *param, struct d3dx_techniqu static BOOL WINAPI d3dx_effect_IsParameterUsed(ID3DXEffect *iface, D3DXHANDLE parameter, D3DXHANDLE technique) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); + struct d3dx_parameter *param = get_valid_parameter(effect, parameter); struct d3dx_technique *tech = get_valid_technique(effect, technique); BOOL ret;