diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index d6446037974..26e7e44bcd2 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -1143,6 +1143,22 @@ static void test_create_shader_resource_view(void) if (SUCCEEDED(hr)) IUnknown_Release(iface); ID3D10ShaderResourceView_Release(srview); + + srv_desc.Format = DXGI_FORMAT_UNKNOWN; + hr = ID3D10Device_CreateShaderResourceView(device, (ID3D10Resource *)texture, &srv_desc, &srview); + ok(SUCCEEDED(hr), "Failed to create a shader resource view, hr %#x.\n", hr); + + memset(&srv_desc, 0, sizeof(srv_desc)); + ID3D10ShaderResourceView_GetDesc(srview, &srv_desc); + todo_wine ok(srv_desc.Format == texture_desc.Format, "Got unexpected format %#x.\n", srv_desc.Format); + ok(srv_desc.ViewDimension == D3D10_SRV_DIMENSION_TEXTURE2D, + "Got unexpected view dimension %#x.\n", srv_desc.ViewDimension); + ok(U(srv_desc).Texture2D.MostDetailedMip == 0, "Got unexpected MostDetailedMip %u.\n", + U(srv_desc).Texture2D.MostDetailedMip); + ok(U(srv_desc).Texture2D.MipLevels == 10, "Got unexpected MipLevels %u.\n", U(srv_desc).Texture2D.MipLevels); + + ID3D10ShaderResourceView_Release(srview); + ID3D10Texture2D_Release(texture); refcount = ID3D10Device_Release(device);