wined3d: Fix a field in the wined3d header.
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@ -1374,7 +1374,7 @@ struct IWineD3DStateBlockImpl
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/* Contained state management */
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/* Contained state management */
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DWORD contained_render_states[WINEHIGHEST_RENDER_STATE + 1];
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DWORD contained_render_states[WINEHIGHEST_RENDER_STATE + 1];
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unsigned int num_contained_render_states;
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unsigned int num_contained_render_states;
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DWORD contained_transform_states[WINEHIGHEST_RENDER_STATE + 1];
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DWORD contained_transform_states[HIGHEST_TRANSFORMSTATE + 1];
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unsigned int num_contained_transform_states;
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unsigned int num_contained_transform_states;
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DWORD contained_vs_consts_i[MAX_CONST_I];
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DWORD contained_vs_consts_i[MAX_CONST_I];
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unsigned int num_contained_vs_consts_i;
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unsigned int num_contained_vs_consts_i;
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