wined3d: Get rid of the "DirectDrawRenderer" setting.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -374,8 +374,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
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TRACE("Limiting PS shader model to %u.\n", wined3d_settings.max_sm_ps);
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if (!get_config_key_dword(hkey, appkey, "MaxShaderModelCS", &wined3d_settings.max_sm_cs))
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TRACE("Limiting CS shader model to %u.\n", wined3d_settings.max_sm_cs);
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if (!get_config_key(hkey, appkey, "renderer", buffer, size)
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|| !get_config_key(hkey, appkey, "DirectDrawRenderer", buffer, size))
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if (!get_config_key(hkey, appkey, "renderer", buffer, size))
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{
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if (!strcmp(buffer, "vulkan"))
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{
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