ddraw/tests: Use sizeof instead of a magic number.
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000258a007
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6e0d056e9a
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@ -1453,7 +1453,7 @@ static void D3D1_TextureMapBlendTest(void)
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memcpy(exdesc.lpData, test1_quads, sizeof(test1_quads));
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exe_buffer_ptr = 256 + (char*)exdesc.lpData;
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exe_buffer_ptr = sizeof(test1_quads) + (char*)exdesc.lpData;
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EXEBUF_PUT_PROCESSVERTICES(8, exe_buffer_ptr);
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@ -1478,7 +1478,7 @@ static void D3D1_TextureMapBlendTest(void)
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EXEBUF_END(exe_buffer_ptr);
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - 256;
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - sizeof(test1_quads);
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hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer);
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if (FAILED(hr)) {
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@ -1488,7 +1488,7 @@ static void D3D1_TextureMapBlendTest(void)
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memset(&exdata, 0, sizeof(D3DEXECUTEDATA));
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exdata.dwSize = sizeof(D3DEXECUTEDATA);
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exdata.dwVertexCount = 8;
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exdata.dwInstructionOffset = 256;
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exdata.dwInstructionOffset = sizeof(test1_quads);
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exdata.dwInstructionLength = exe_length;
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hr = IDirect3DExecuteBuffer_SetExecuteData(ExecuteBuffer, &exdata);
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ok(hr == D3D_OK, "IDirect3DExecuteBuffer_SetExecuteData failed with %08x\n", hr);
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@ -1585,7 +1585,7 @@ static void D3D1_TextureMapBlendTest(void)
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memcpy(exdesc.lpData, test1_quads, sizeof(test1_quads));
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exe_buffer_ptr = 256 + (char*)exdesc.lpData;
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exe_buffer_ptr = sizeof(test1_quads) + (char*)exdesc.lpData;
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EXEBUF_PUT_PROCESSVERTICES(8, exe_buffer_ptr);
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@ -1599,7 +1599,7 @@ static void D3D1_TextureMapBlendTest(void)
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EXEBUF_END(exe_buffer_ptr);
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - 256;
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - sizeof(test1_quads);
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hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer);
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if (FAILED(hr)) {
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@ -1609,7 +1609,7 @@ static void D3D1_TextureMapBlendTest(void)
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memset(&exdata, 0, sizeof(D3DEXECUTEDATA));
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exdata.dwSize = sizeof(D3DEXECUTEDATA);
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exdata.dwVertexCount = 8;
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exdata.dwInstructionOffset = 256;
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exdata.dwInstructionOffset = sizeof(test1_quads);
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exdata.dwInstructionLength = exe_length;
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hr = IDirect3DExecuteBuffer_SetExecuteData(ExecuteBuffer, &exdata);
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ok(hr == D3D_OK, "IDirect3DExecuteBuffer_SetExecuteData failed with %08x\n", hr);
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@ -1706,7 +1706,7 @@ static void D3D1_TextureMapBlendTest(void)
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memcpy(exdesc.lpData, test2_quads, sizeof(test2_quads));
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exe_buffer_ptr = 256 + (char*)exdesc.lpData;
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exe_buffer_ptr = sizeof(test2_quads) + (char*)exdesc.lpData;
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EXEBUF_PUT_PROCESSVERTICES(8, exe_buffer_ptr);
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@ -1721,7 +1721,7 @@ static void D3D1_TextureMapBlendTest(void)
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EXEBUF_END(exe_buffer_ptr);
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - 256;
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - sizeof(test2_quads);
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hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer);
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if (FAILED(hr)) {
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@ -1731,7 +1731,7 @@ static void D3D1_TextureMapBlendTest(void)
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memset(&exdata, 0, sizeof(D3DEXECUTEDATA));
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exdata.dwSize = sizeof(D3DEXECUTEDATA);
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exdata.dwVertexCount = 8;
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exdata.dwInstructionOffset = 256;
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exdata.dwInstructionOffset = sizeof(test2_quads);
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exdata.dwInstructionLength = exe_length;
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hr = IDirect3DExecuteBuffer_SetExecuteData(ExecuteBuffer, &exdata);
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ok(hr == D3D_OK, "IDirect3DExecuteBuffer_SetExecuteData failed with %08x\n", hr);
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@ -1832,7 +1832,7 @@ static void D3D1_TextureMapBlendTest(void)
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memcpy(exdesc.lpData, test1_quads, sizeof(test1_quads));
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exe_buffer_ptr = 256 + (char*)exdesc.lpData;
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exe_buffer_ptr = sizeof(test1_quads) + (char*)exdesc.lpData;
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EXEBUF_PUT_PROCESSVERTICES(8, exe_buffer_ptr);
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@ -1847,7 +1847,7 @@ static void D3D1_TextureMapBlendTest(void)
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EXEBUF_END(exe_buffer_ptr);
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - 256;
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - sizeof(test1_quads);
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hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer);
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if (FAILED(hr)) {
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@ -1857,7 +1857,7 @@ static void D3D1_TextureMapBlendTest(void)
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memset(&exdata, 0, sizeof(D3DEXECUTEDATA));
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exdata.dwSize = sizeof(D3DEXECUTEDATA);
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exdata.dwVertexCount = 8;
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exdata.dwInstructionOffset = 256;
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exdata.dwInstructionOffset = sizeof(test1_quads);
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exdata.dwInstructionLength = exe_length;
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hr = IDirect3DExecuteBuffer_SetExecuteData(ExecuteBuffer, &exdata);
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ok(hr == D3D_OK, "IDirect3DExecuteBuffer_SetExecuteData failed with %08x\n", hr);
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@ -1970,7 +1970,7 @@ static void D3D1_TextureMapBlendTest(void)
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memcpy(exdesc.lpData, test1_quads, sizeof(test1_quads));
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exe_buffer_ptr = 256 + (char*)exdesc.lpData;
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exe_buffer_ptr = sizeof(test1_quads) + (char*)exdesc.lpData;
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EXEBUF_PUT_PROCESSVERTICES(8, exe_buffer_ptr);
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@ -1985,7 +1985,7 @@ static void D3D1_TextureMapBlendTest(void)
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EXEBUF_END(exe_buffer_ptr);
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - 256;
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exe_length = ((char*)exe_buffer_ptr - (char*)exdesc.lpData) - sizeof(test1_quads);
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hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer);
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if (FAILED(hr)) {
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@ -1995,7 +1995,7 @@ static void D3D1_TextureMapBlendTest(void)
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memset(&exdata, 0, sizeof(D3DEXECUTEDATA));
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exdata.dwSize = sizeof(D3DEXECUTEDATA);
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exdata.dwVertexCount = 8;
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exdata.dwInstructionOffset = 256;
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exdata.dwInstructionOffset = sizeof(test1_quads);
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exdata.dwInstructionLength = exe_length;
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hr = IDirect3DExecuteBuffer_SetExecuteData(ExecuteBuffer, &exdata);
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ok(hr == D3D_OK, "IDirect3DExecuteBuffer_SetExecuteData failed with %08x\n", hr);
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