opengl32: Don't use ENTER_GL/LEAVE_GL around calls to driver functions.
This causes lock inversions when the driver accesses the DC.
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de154e738a
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6e01e4aa51
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@ -569,9 +569,7 @@ BOOL WINAPI wglUseFontOutlinesW(HDC hdc,
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void WINAPI wine_glEnable( GLenum cap )
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{
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TRACE("(%d)\n", cap );
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ENTER_GL();
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wine_wgl.p_wglEnable(cap);
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LEAVE_GL();
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}
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/***********************************************************************
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@ -579,12 +577,8 @@ void WINAPI wine_glEnable( GLenum cap )
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*/
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GLboolean WINAPI wine_glIsEnabled( GLenum cap )
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{
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GLboolean ret_value;
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TRACE("(%d)\n", cap );
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ENTER_GL();
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ret_value = wine_wgl.p_wglIsEnabled(cap);
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LEAVE_GL();
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return ret_value;
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return wine_wgl.p_wglIsEnabled(cap);
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}
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/***********************************************************************
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@ -593,9 +587,7 @@ GLboolean WINAPI wine_glIsEnabled( GLenum cap )
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void WINAPI wine_glDisable( GLenum cap )
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{
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TRACE("(%d)\n", cap );
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ENTER_GL();
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wine_wgl.p_wglDisable(cap);
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LEAVE_GL();
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}
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/***********************************************************************
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@ -604,9 +596,7 @@ void WINAPI wine_glDisable( GLenum cap )
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void WINAPI wine_glScissor( GLint x, GLint y, GLsizei width, GLsizei height )
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{
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TRACE("(%d, %d, %d, %d)\n", x, y, width, height );
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ENTER_GL();
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wine_wgl.p_wglScissor(x, y, width, height);
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LEAVE_GL();
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}
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/***********************************************************************
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@ -615,9 +605,7 @@ void WINAPI wine_glScissor( GLint x, GLint y, GLsizei width, GLsizei height )
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void WINAPI wine_glViewport( GLint x, GLint y, GLsizei width, GLsizei height )
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{
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TRACE("(%d, %d, %d, %d)\n", x, y, width, height );
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ENTER_GL();
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wine_wgl.p_wglViewport(x, y, width, height);
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LEAVE_GL();
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}
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/***********************************************************************
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@ -678,11 +666,7 @@ const GLubyte * WINAPI wine_glGetString( GLenum name )
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*/
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void WINAPI wine_glGetIntegerv( GLenum pname, GLint* params )
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{
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ENTER_GL();
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glGetIntegerv(pname, params);
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/* A few parameters like GL_DEPTH_BITS differ between WGL and GLX, the wglGetIntegerv helper function handles those */
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wine_wgl.p_wglGetIntegerv(pname, params);
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LEAVE_GL();
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}
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@ -1463,6 +1463,8 @@ static void sync_current_drawable(void)
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width = ctx->physDev->dc_rect.right - ctx->physDev->dc_rect.left;
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height = ctx->physDev->dc_rect.bottom - ctx->physDev->dc_rect.top;
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wine_tsx11_lock();
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pglViewport(ctx->physDev->dc_rect.left + ctx->viewport.left,
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dy + ctx->viewport.top,
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ctx->viewport.right ? (ctx->viewport.right - ctx->viewport.left) : width,
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@ -1478,6 +1480,7 @@ static void sync_current_drawable(void)
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else
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pglScissor(ctx->physDev->dc_rect.left, dy, width, height);
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wine_tsx11_unlock();
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}
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}
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@ -1796,7 +1799,9 @@ static void WINAPI X11DRV_wglDisable(GLenum cap)
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}
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else
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{
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pglDisable(cap);
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wine_tsx11_lock();
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pglDisable(cap);
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wine_tsx11_unlock();
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}
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}
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@ -1809,35 +1814,49 @@ static void WINAPI X11DRV_wglEnable(GLenum cap)
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}
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else
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{
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pglEnable(cap);
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wine_tsx11_lock();
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pglEnable(cap);
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wine_tsx11_unlock();
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}
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}
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/* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
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static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params) {
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TRACE("pname: 0x%x, params: %p\n", pname, params);
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if (pname == GL_DEPTH_BITS) {
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GLXContext gl_ctx = pglXGetCurrentContext();
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Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
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/*TRACE("returns Wine Ctx as %p\n", ret);*/
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/**
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* if we cannot find a Wine Context
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* we only have the default wine desktop context,
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* so if we have only a 24 depth say we have 32
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*/
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if (NULL == ret && 24 == *params) {
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*params = 32;
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static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
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{
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wine_tsx11_lock();
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switch(pname)
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{
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case GL_DEPTH_BITS:
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{
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GLXContext gl_ctx = pglXGetCurrentContext();
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Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
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pglGetIntegerv(pname, params);
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/**
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* if we cannot find a Wine Context
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* we only have the default wine desktop context,
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* so if we have only a 24 depth say we have 32
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*/
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if (NULL == ret && 24 == *params) {
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*params = 32;
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}
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TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
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break;
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}
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TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
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}
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if (pname == GL_ALPHA_BITS) {
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GLint tmp;
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GLXContext gl_ctx = pglXGetCurrentContext();
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Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
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pglXGetFBConfigAttrib(ret->display, ret->fb_conf, GLX_ALPHA_SIZE, &tmp);
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TRACE("returns GL_ALPHA_BITS as '%d'\n", tmp);
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*params = tmp;
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case GL_ALPHA_BITS:
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{
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GLXContext gl_ctx = pglXGetCurrentContext();
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Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
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pglXGetFBConfigAttrib(ret->display, ret->fb_conf, GLX_ALPHA_SIZE, params);
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TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
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break;
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}
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default:
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pglGetIntegerv(pname, params);
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break;
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}
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wine_tsx11_unlock();
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}
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static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap)
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@ -1851,9 +1870,10 @@ static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap)
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}
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else
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{
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enabled = pglIsEnabled(cap);
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wine_tsx11_lock();
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enabled = pglIsEnabled(cap);
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wine_tsx11_unlock();
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}
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return enabled;
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}
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