gameux: IGameStatistics::GetMaxCategories implementation.
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@ -34,6 +34,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(gameux);
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#define MAX_CATEGORY_LENGTH 60
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#define MAX_NAME_LENGTH 30
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#define MAX_VALUE_LENGTH 30
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#define MAX_CATEGORIES 10
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/*******************************************************************************
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* IGameStatistics implementation
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*/
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@ -147,8 +148,12 @@ static HRESULT WINAPI GameStatisticsImpl_GetMaxCategories(
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IGameStatistics *iface,
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WORD *pMax)
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{
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FIXME("stub\n");
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return E_NOTIMPL;
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TRACE("(%p, %p)\n", iface, pMax);
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if(!pMax)
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return E_INVALIDARG;
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*pMax = MAX_CATEGORIES;
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return S_OK;
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}
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static HRESULT WINAPI GameStatisticsImpl_GetMaxStatsPerCategory(
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@ -256,8 +256,8 @@ static void test_gamestatisticsmgr( void )
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ok(uMaxValueLength==30, "getting maximum value length returned invalid value: %d\n", uMaxValueLength);
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hr = IGameStatistics_GetMaxCategories(gs, &wMaxCategories);
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todo_wine ok(hr==S_OK, "getting maximum number of categories failed\n");
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todo_wine ok(wMaxCategories==10, "getting maximum number of categories returned invalid value: %d\n", wMaxCategories);
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ok(hr==S_OK, "getting maximum number of categories failed\n");
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ok(wMaxCategories==10, "getting maximum number of categories returned invalid value: %d\n", wMaxCategories);
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hr = IGameStatistics_GetMaxStatsPerCategory(gs, &wMaxStatsPerCategory);
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todo_wine ok(hr==S_OK, "getting maximum number of statistics per category failed\n");
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