include: Fix type redefinitions in IDL files.
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@ -676,7 +676,7 @@ typedef struct D3D10_TEX2DMS_SRV {
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UINT UnusedField_NothingToDefine;
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UINT UnusedField_NothingToDefine;
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} D3D10_TEX2DMS_SRV;
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} D3D10_TEX2DMS_SRV;
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typedef struct D3D10_TEX2DMS_ARRAY_RTV {
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typedef struct D3D10_TEX2DMS_ARRAY_SRV {
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UINT FirstArraySlice;
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UINT FirstArraySlice;
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UINT ArraySize;
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UINT ArraySize;
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} D3D10_TEX2DMS_ARRAY_SRV;
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} D3D10_TEX2DMS_ARRAY_SRV;
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@ -25,7 +25,6 @@ typedef LONGLONG REFERENCE_TIME;
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typedef DWORD D3DFORMAT;
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typedef DWORD D3DFORMAT;
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typedef DWORD D3DPOOL;
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typedef DWORD D3DPOOL;
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typedef HANDLE HMONITOR;
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typedef HANDLE HMONITOR;
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typedef HANDLE HDC;
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typedef struct { } AM_MEDIA_TYPE;
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typedef struct { } AM_MEDIA_TYPE;
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typedef struct { } D3DCOLOR;
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typedef struct { } D3DCOLOR;
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cpp_quote("#endif")
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cpp_quote("#endif")
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