dsound: Fix calcplayposition to handle mixed amount > buffer length better.
This commit is contained in:
parent
8b9454d486
commit
6d97123536
|
@ -444,13 +444,11 @@ DWORD DSOUND_CalcPlayPosition(IDirectSoundBufferImpl *This, DWORD pplay, DWORD p
|
||||||
TRACE("this back-offset=%d\n", pmix);
|
TRACE("this back-offset=%d\n", pmix);
|
||||||
|
|
||||||
/* sanity */
|
/* sanity */
|
||||||
if(pmix > This->buflen){
|
if(pmix > This->buflen)
|
||||||
ERR("Bad length in CalcPlayPosition!\n");
|
WARN("Mixed length (%d) is longer then buffer length (%d)\n", pmix, This->buflen);
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* subtract from our last mixed position */
|
/* subtract from our last mixed position */
|
||||||
if (bplay < pmix) bplay += This->buflen; /* wraparound */
|
while (bplay < pmix) bplay += This->buflen; /* wraparound */
|
||||||
bplay -= pmix;
|
bplay -= pmix;
|
||||||
|
|
||||||
/* check for lead-in */
|
/* check for lead-in */
|
||||||
|
@ -461,9 +459,9 @@ DWORD DSOUND_CalcPlayPosition(IDirectSoundBufferImpl *This, DWORD pplay, DWORD p
|
||||||
}
|
}
|
||||||
|
|
||||||
/* sanity */
|
/* sanity */
|
||||||
if(bplay > This->buflen){
|
if (bplay >= This->buflen){
|
||||||
ERR("Bad play position in CalcPlayPosition!\n");
|
FIXME("Bad play position. bplay: %d, buflen: %d\n", bplay, This->buflen);
|
||||||
return 0;
|
bplay %= This->buflen;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* return the result */
|
/* return the result */
|
||||||
|
|
Loading…
Reference in New Issue