d3drm: Fix a prototype mismatch.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2676,7 +2676,7 @@ static HRESULT WINAPI d3drm_mesh_SetGroupTexture(IDirect3DRMMesh *iface,
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return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (void **)&mesh->groups[id].texture);
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}
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static DWORD WINAPI d3drm_mesh_GetGroupCount(IDirect3DRMMesh *iface)
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static UINT WINAPI d3drm_mesh_GetGroupCount(IDirect3DRMMesh *iface)
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{
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struct d3drm_mesh *mesh = impl_from_IDirect3DRMMesh(iface);
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