user32: Uncomment the GetWindowPlacement() test, fill the test data with real values.
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@ -10649,111 +10649,111 @@ static void test_ShowWindow(void)
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/* 4 */ { SW_HIDE, FALSE, 0, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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/* 5 */ { SW_SHOWMINIMIZED, FALSE, WS_VISIBLE|WS_MINIMIZE, WmShowMinimized_1,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 6 */ { SW_SHOWMINIMIZED, TRUE, WS_VISIBLE|WS_MINIMIZE, WmMinMax_1,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 7 */ { SW_HIDE, TRUE, WS_MINIMIZE, WmHide_1,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 8 */ { SW_HIDE, FALSE, WS_MINIMIZE, WmEmptySeq,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 9 */ { SW_SHOWMAXIMIZED, FALSE, WS_VISIBLE|WS_MAXIMIZE, WmShowMaximized_1,
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 10 */ { SW_SHOWMAXIMIZED, TRUE, WS_VISIBLE|WS_MAXIMIZE, WmMinMax_2,
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 11 */ { SW_HIDE, TRUE, WS_MAXIMIZE, WmHide_1,
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 12 */ { SW_HIDE, FALSE, WS_MAXIMIZE, WmEmptySeq,
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 13 */ { SW_SHOWNOACTIVATE, FALSE, WS_VISIBLE, WmShowNoActivate_1,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 14 */ { SW_SHOWNOACTIVATE, TRUE, WS_VISIBLE, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 15 */ { SW_HIDE, TRUE, 0, WmHide_2,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 16 */ { SW_HIDE, FALSE, 0, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 17 */ { SW_SHOW, FALSE, WS_VISIBLE, WmShow,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 18 */ { SW_SHOW, TRUE, WS_VISIBLE, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 19 */ { SW_MINIMIZE, TRUE, WS_VISIBLE|WS_MINIMIZE, WmMinimize_1,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 20 */ { SW_MINIMIZE, TRUE, WS_VISIBLE|WS_MINIMIZE, WmMinMax_3,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 21 */ { SW_HIDE, TRUE, WS_MINIMIZE, WmHide_2,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 22 */ { SW_SHOWMINNOACTIVE, FALSE, WS_VISIBLE|WS_MINIMIZE, WmShowMinNoActivate,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, TRUE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, TRUE },
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/* 23 */ { SW_SHOWMINNOACTIVE, TRUE, WS_VISIBLE|WS_MINIMIZE, WmMinMax_4,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 24 */ { SW_HIDE, TRUE, WS_MINIMIZE, WmHide_2,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 25 */ { SW_HIDE, FALSE, WS_MINIMIZE, WmEmptySeq,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 26 */ { SW_SHOWNA, FALSE, WS_VISIBLE|WS_MINIMIZE, WmShowNA_1,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 27 */ { SW_SHOWNA, TRUE, WS_VISIBLE|WS_MINIMIZE, WmShowNA_2,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 28 */ { SW_HIDE, TRUE, WS_MINIMIZE, WmHide_2,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 29 */ { SW_HIDE, FALSE, WS_MINIMIZE, WmEmptySeq,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 30 */ { SW_RESTORE, FALSE, WS_VISIBLE, WmRestore_1,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 31 */ { SW_RESTORE, TRUE, WS_VISIBLE, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 32 */ { SW_HIDE, TRUE, 0, WmHide_3,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 33 */ { SW_HIDE, FALSE, 0, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 34 */ { SW_NORMALNA, FALSE, 0, WmEmptySeq, /* what does this mean?! */
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 35 */ { SW_NORMALNA, FALSE, 0, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 36 */ { SW_HIDE, FALSE, 0, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 37 */ { SW_RESTORE, FALSE, WS_VISIBLE, WmRestore_2,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 38 */ { SW_RESTORE, TRUE, WS_VISIBLE, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 39 */ { SW_SHOWNOACTIVATE, TRUE, WS_VISIBLE, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 40 */ { SW_MINIMIZE, TRUE, WS_VISIBLE|WS_MINIMIZE, WmMinimize_2,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 41 */ { SW_MINIMIZE, TRUE, WS_VISIBLE|WS_MINIMIZE, WmMinMax_3,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 42 */ { SW_SHOWMAXIMIZED, TRUE, WS_VISIBLE|WS_MAXIMIZE, WmShowMaximized_2,
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 43 */ { SW_SHOWMAXIMIZED, TRUE, WS_VISIBLE|WS_MAXIMIZE, WmMinMax_2,
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 44 */ { SW_MINIMIZE, TRUE, WS_VISIBLE|WS_MINIMIZE, WmMinimize_1,
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SW_SHOWMINIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 45 */ { SW_MINIMIZE, TRUE, WS_VISIBLE|WS_MINIMIZE, WmMinMax_3,
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SW_SHOWMINIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 46 */ { SW_RESTORE, TRUE, WS_VISIBLE|WS_MAXIMIZE, WmRestore_3,
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 47 */ { SW_RESTORE, TRUE, WS_VISIBLE, WmRestore_4,
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 48 */ { SW_SHOWMAXIMIZED, TRUE, WS_VISIBLE|WS_MAXIMIZE, WmShowMaximized_3,
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 49 */ { SW_SHOW, TRUE, WS_VISIBLE|WS_MAXIMIZE, WmEmptySeq,
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMAXIMIZED, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 50 */ { SW_SHOWNORMAL, TRUE, WS_VISIBLE, WmRestore_5,
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 51 */ { SW_SHOWNORMAL, TRUE, WS_VISIBLE, WmRestore_5,
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 52 */ { SW_HIDE, TRUE, 0, WmHide_1,
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 53 */ { SW_HIDE, FALSE, 0, WmEmptySeq,
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, WPF_RESTORETOMAXIMIZED, {-32000,-32000}, {-1,-1}, FALSE },
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/* 54 */ { SW_MINIMIZE, FALSE, WS_VISIBLE|WS_MINIMIZE, WmMinimize_3,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 55 */ { SW_HIDE, TRUE, WS_MINIMIZE, WmHide_2,
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SW_SHOWMINIMIZED, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWMINIMIZED, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 56 */ { SW_SHOWNOACTIVATE, FALSE, WS_VISIBLE, WmShowNoActivate_2,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE },
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE },
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/* 57 */ { SW_SHOW, TRUE, WS_VISIBLE, WmEmptySeq,
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SW_SHOWNORMAL, 0, {-1,-1}, {-1,-1}, FALSE }
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SW_SHOWNORMAL, 0, {-32000,-32000}, {-1,-1}, FALSE }
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};
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HWND hwnd;
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DWORD style;
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@ -10850,27 +10850,41 @@ static void test_ShowWindow(void)
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ok(ret, "GetWindowPlacement error %u\n", GetLastError());
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ok(wp.flags == sw[i].wp_flags, "expected %#x, got %#x\n", sw[i].wp_flags, wp.flags);
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ok(wp.showCmd == sw[i].wp_cmd, "expected %d, got %d\n", sw[i].wp_cmd, wp.showCmd);
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if (0) /* FIXME: Wine behaves completely different here */
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{
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/* NT moves the minimized window to -32000,-32000, win9x to 3000,3000 */
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if ((wp.ptMinPosition.x + work_rc.left == -32000 && wp.ptMinPosition.y + work_rc.top == -32000) ||
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(wp.ptMinPosition.x + work_rc.left == 3000 && wp.ptMinPosition.y + work_rc.top == 3000))
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todo_wine
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ok((wp.ptMinPosition.x + work_rc.left == -32000 && wp.ptMinPosition.y + work_rc.top == -32000) ||
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{
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ok((wp.ptMinPosition.x + work_rc.left == sw[i].wp_min.x && wp.ptMinPosition.y + work_rc.top == sw[i].wp_min.y) ||
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(wp.ptMinPosition.x + work_rc.left == 3000 && wp.ptMinPosition.y + work_rc.top == 3000),
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"expected -32000,-32000 got %d,%d\n", wp.ptMinPosition.x, wp.ptMinPosition.y);
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"expected %d,%d got %d,%d\n", sw[i].wp_min.x, sw[i].wp_min.y, wp.ptMinPosition.x, wp.ptMinPosition.y);
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}
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else
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ok(wp.ptMinPosition.x == -1 && wp.ptMinPosition.y == -1,
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"expected -1,-1 got %d,%d\n", wp.ptMinPosition.x, wp.ptMinPosition.y);
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{
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if (wp.ptMinPosition.x != sw[i].wp_min.x || wp.ptMinPosition.y != sw[i].wp_min.y)
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todo_wine
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ok(wp.ptMinPosition.x == sw[i].wp_min.x && wp.ptMinPosition.y == sw[i].wp_min.y,
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"expected %d,%d got %d,%d\n", sw[i].wp_min.x, sw[i].wp_min.y, wp.ptMinPosition.x, wp.ptMinPosition.y);
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else
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ok(wp.ptMinPosition.x == sw[i].wp_min.x && wp.ptMinPosition.y == sw[i].wp_min.y,
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"expected %d,%d got %d,%d\n", sw[i].wp_min.x, sw[i].wp_min.y, wp.ptMinPosition.x, wp.ptMinPosition.y);
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}
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ok(wp.ptMaxPosition.x == -1 && wp.ptMaxPosition.y == -1,
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"expected -1,-1 got %d,%d\n", wp.ptMaxPosition.x, wp.ptMaxPosition.y);
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if (wp.ptMaxPosition.x != sw[i].wp_max.x || wp.ptMaxPosition.y != sw[i].wp_max.y)
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todo_wine
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ok(wp.ptMaxPosition.x == sw[i].wp_max.x && wp.ptMaxPosition.y == sw[i].wp_max.y,
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"expected %d,%d got %d,%d\n", sw[i].wp_max.x, sw[i].wp_max.y, wp.ptMaxPosition.x, wp.ptMaxPosition.y);
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else
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ok(wp.ptMaxPosition.x == sw[i].wp_max.x && wp.ptMaxPosition.y == sw[i].wp_max.y,
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"expected %d,%d got %d,%d\n", sw[i].wp_max.x, sw[i].wp_max.y, wp.ptMaxPosition.x, wp.ptMaxPosition.y);
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if (0) /* FIXME: Wine behaves completely different here */
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ok(EqualRect(&win_rc, &wp.rcNormalPosition),
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"expected %d,%d-%d,%d got %d,%d-%d,%d\n",
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win_rc.left, win_rc.top, win_rc.right, win_rc.bottom,
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wp.rcNormalPosition.left, wp.rcNormalPosition.top,
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wp.rcNormalPosition.right, wp.rcNormalPosition.bottom);
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}
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flush_events();
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flush_sequence();
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}
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