opengl32: Update opengl extensions.
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ac0a38cf57
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@ -731,6 +731,8 @@ enum extensions
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EXT_glMTexCoord2fvSGIS,
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EXT_glMakeBufferNonResidentNV,
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EXT_glMakeBufferResidentNV,
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EXT_glMakeNamedBufferNonResidentNV,
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EXT_glMakeNamedBufferResidentNV,
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EXT_glMapBuffer,
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EXT_glMapBufferARB,
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EXT_glMapBufferRange,
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@ -921,8 +923,6 @@ enum extensions
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EXT_glNamedFramebufferTextureEXT,
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EXT_glNamedFramebufferTextureFaceEXT,
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EXT_glNamedFramebufferTextureLayerEXT,
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EXT_glNamedMakeBufferNonResidentNV,
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EXT_glNamedMakeBufferResidentNV,
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EXT_glNamedProgramLocalParameter4dEXT,
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EXT_glNamedProgramLocalParameter4dvEXT,
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EXT_glNamedProgramLocalParameter4fEXT,
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@ -7570,6 +7570,22 @@ static void WINAPI wine_glMakeBufferResidentNV( GLenum target, GLenum access ) {
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LEAVE_GL();
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}
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static void WINAPI wine_glMakeNamedBufferNonResidentNV( GLuint buffer ) {
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void (*func_glMakeNamedBufferNonResidentNV)( GLuint ) = extension_funcs[EXT_glMakeNamedBufferNonResidentNV];
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TRACE("(%d)\n", buffer );
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ENTER_GL();
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func_glMakeNamedBufferNonResidentNV( buffer );
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LEAVE_GL();
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}
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static void WINAPI wine_glMakeNamedBufferResidentNV( GLuint buffer, GLenum access ) {
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void (*func_glMakeNamedBufferResidentNV)( GLuint, GLenum ) = extension_funcs[EXT_glMakeNamedBufferResidentNV];
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TRACE("(%d, %d)\n", buffer, access );
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ENTER_GL();
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func_glMakeNamedBufferResidentNV( buffer, access );
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LEAVE_GL();
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}
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static GLvoid* WINAPI wine_glMapBuffer( GLenum target, GLenum access ) {
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GLvoid* ret_value;
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GLvoid* (*func_glMapBuffer)( GLenum, GLenum ) = extension_funcs[EXT_glMapBuffer];
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@ -9100,22 +9116,6 @@ static void WINAPI wine_glNamedFramebufferTextureLayerEXT( GLuint framebuffer, G
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LEAVE_GL();
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}
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static void WINAPI wine_glNamedMakeBufferNonResidentNV( GLuint buffer ) {
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void (*func_glNamedMakeBufferNonResidentNV)( GLuint ) = extension_funcs[EXT_glNamedMakeBufferNonResidentNV];
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TRACE("(%d)\n", buffer );
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ENTER_GL();
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func_glNamedMakeBufferNonResidentNV( buffer );
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LEAVE_GL();
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}
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static void WINAPI wine_glNamedMakeBufferResidentNV( GLuint buffer, GLenum access ) {
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void (*func_glNamedMakeBufferResidentNV)( GLuint, GLenum ) = extension_funcs[EXT_glNamedMakeBufferResidentNV];
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TRACE("(%d, %d)\n", buffer, access );
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ENTER_GL();
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func_glNamedMakeBufferResidentNV( buffer, access );
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LEAVE_GL();
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}
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static void WINAPI wine_glNamedProgramLocalParameter4dEXT( GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
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void (*func_glNamedProgramLocalParameter4dEXT)( GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glNamedProgramLocalParameter4dEXT];
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TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w );
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@ -15755,6 +15755,8 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
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{ "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fvSGIS },
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{ "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferNonResidentNV },
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{ "glMakeBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferResidentNV },
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{ "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferNonResidentNV },
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{ "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferResidentNV },
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{ "glMapBuffer", "GL_VERSION_1_5", wine_glMapBuffer },
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{ "glMapBufferARB", "GL_ARB_vertex_buffer_object", wine_glMapBufferARB },
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{ "glMapBufferRange", "GL_ARB_map_buffer_range", wine_glMapBufferRange },
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@ -15945,8 +15947,6 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
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{ "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureEXT },
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{ "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureFaceEXT },
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{ "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureLayerEXT },
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{ "glNamedMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glNamedMakeBufferNonResidentNV },
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{ "glNamedMakeBufferResidentNV", "GL_NV_shader_buffer_load", wine_glNamedMakeBufferResidentNV },
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{ "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dEXT },
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{ "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dvEXT },
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{ "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fEXT },
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