gdi32: Avoid redundant computation of the gradient bounding rectangle.

This commit is contained in:
Alexandre Julliard 2012-04-13 13:41:16 +02:00
parent ea5fa7ddbe
commit 6c028b19c5
1 changed files with 30 additions and 49 deletions

View File

@ -573,7 +573,7 @@ static DWORD blend_rect( dib_info *dst, const RECT *dst_rect, const dib_info *sr
/* compute y-ordered, device coords vertices for a horizontal rectangle gradient */
static void get_gradient_hrect_vertices( const GRADIENT_RECT *rect, const TRIVERTEX *vert,
const POINT *dev_pts, TRIVERTEX v[2] )
const POINT *dev_pts, TRIVERTEX v[2], RECT *bounds )
{
int v0 = rect->UpperLeft;
int v1 = rect->LowerRight;
@ -585,15 +585,15 @@ static void get_gradient_hrect_vertices( const GRADIENT_RECT *rect, const TRIVER
}
v[0] = vert[v0];
v[1] = vert[v1];
v[0].x = dev_pts[v0].x;
v[1].x = dev_pts[v1].x;
v[0].y = min( dev_pts[v0].y, dev_pts[v1].y );
v[1].y = max( dev_pts[v0].y, dev_pts[v1].y );
bounds->left = v[0].x = dev_pts[v0].x;
bounds->right = v[1].x = dev_pts[v1].x;
bounds->top = v[0].y = min( dev_pts[v0].y, dev_pts[v1].y );
bounds->bottom = v[1].y = max( dev_pts[v0].y, dev_pts[v1].y );
}
/* compute y-ordered, device coords vertices for a vertical rectangle gradient */
static void get_gradient_vrect_vertices( const GRADIENT_RECT *rect, const TRIVERTEX *vert,
const POINT *dev_pts, TRIVERTEX v[2] )
const POINT *dev_pts, TRIVERTEX v[2], RECT *bounds )
{
int v0 = rect->UpperLeft;
int v1 = rect->LowerRight;
@ -605,15 +605,15 @@ static void get_gradient_vrect_vertices( const GRADIENT_RECT *rect, const TRIVER
}
v[0] = vert[v0];
v[1] = vert[v1];
v[0].x = min( dev_pts[v0].x, dev_pts[v1].x );
v[1].x = max( dev_pts[v0].x, dev_pts[v1].x );
v[0].y = dev_pts[v0].y;
v[1].y = dev_pts[v1].y;
bounds->left = v[0].x = min( dev_pts[v0].x, dev_pts[v1].x );
bounds->right = v[1].x = max( dev_pts[v0].x, dev_pts[v1].x );
bounds->top = v[0].y = dev_pts[v0].y;
bounds->bottom = v[1].y = dev_pts[v1].y;
}
/* compute y-ordered, device coords vertices for a triangle gradient */
static void get_gradient_triangle_vertices( const GRADIENT_TRIANGLE *tri, const TRIVERTEX *vert,
const POINT *dev_pts, TRIVERTEX v[3] )
const POINT *dev_pts, TRIVERTEX v[3], RECT *bounds )
{
int v0, v1, v2;
@ -644,31 +644,19 @@ static void get_gradient_triangle_vertices( const GRADIENT_TRIANGLE *tri, const
v[1].x = dev_pts[v1].x;
v[2].x = dev_pts[v2].x;
v[2].y = dev_pts[v2].y;
bounds->left = min( v[0].x, min( v[1].x, v[2].x ));
bounds->top = v[0].y;
bounds->right = max( v[0].x, max( v[1].x, v[2].x ));
bounds->bottom = v[2].y;
}
static BOOL gradient_rect( dib_info *dib, TRIVERTEX *v, int mode, HRGN clip )
static BOOL gradient_rect( dib_info *dib, TRIVERTEX *v, int mode, HRGN clip, const RECT *bounds )
{
int i;
struct clipped_rects clipped_rects;
RECT rect;
BOOL ret = TRUE;
if (mode == GRADIENT_FILL_TRIANGLE)
{
rect.left = min( v[0].x, min( v[1].x, v[2].x ));
rect.top = v[0].y;
rect.right = max( v[0].x, max( v[1].x, v[2].x ));
rect.bottom = v[2].y;
}
else
{
rect.left = v[0].x;
rect.top = v[0].y;
rect.right = v[1].x;
rect.bottom = v[1].y;
}
if (!get_clipped_rects( dib, &rect, clip, &clipped_rects )) return TRUE;
if (!get_clipped_rects( dib, bounds, clip, &clipped_rects )) return TRUE;
for (i = 0; i < clipped_rects.count; i++)
{
if (!(ret = dib->funcs->gradient_rect( dib, &clipped_rects.rects[i], v, mode ))) break;
@ -1298,12 +1286,8 @@ DWORD gradient_bitmapinfo( const BITMAPINFO *info, void *bits, TRIVERTEX *vert_a
case GRADIENT_FILL_RECT_H:
for (i = 0; i < ngrad; i++, rect++)
{
get_gradient_hrect_vertices( rect, vert_array, dev_pts, vert );
gradient_rect( &dib, vert, mode, 0 );
rc.left = vert[0].x;
rc.top = vert[0].y;
rc.right = vert[1].x;
rc.bottom = vert[1].y;
get_gradient_hrect_vertices( rect, vert_array, dev_pts, vert, &rc );
gradient_rect( &dib, vert, mode, 0, &rc );
add_rect_to_region( rgn, &rc );
}
break;
@ -1311,12 +1295,8 @@ DWORD gradient_bitmapinfo( const BITMAPINFO *info, void *bits, TRIVERTEX *vert_a
case GRADIENT_FILL_RECT_V:
for (i = 0; i < ngrad; i++, rect++)
{
get_gradient_vrect_vertices( rect, vert_array, dev_pts, vert );
gradient_rect( &dib, vert, mode, 0 );
rc.left = vert[0].x;
rc.top = vert[0].y;
rc.right = vert[1].x;
rc.bottom = vert[1].y;
get_gradient_vrect_vertices( rect, vert_array, dev_pts, vert, &rc );
gradient_rect( &dib, vert, mode, 0, &rc );
add_rect_to_region( rgn, &rc );
}
break;
@ -1324,8 +1304,8 @@ DWORD gradient_bitmapinfo( const BITMAPINFO *info, void *bits, TRIVERTEX *vert_a
case GRADIENT_FILL_TRIANGLE:
for (i = 0; i < ngrad; i++, tri++)
{
get_gradient_triangle_vertices( tri, vert_array, dev_pts, vert );
if (gradient_rect( &dib, vert, mode, 0 ))
get_gradient_triangle_vertices( tri, vert_array, dev_pts, vert, &rc );
if (gradient_rect( &dib, vert, mode, 0, &rc ))
{
for (y = vert[0].y; y < vert[2].y; y++)
{
@ -1405,6 +1385,7 @@ BOOL dibdrv_GradientFill( PHYSDEV dev, TRIVERTEX *vert_array, ULONG nvert,
unsigned int i;
POINT *pts;
TRIVERTEX vert[3];
RECT bounds;
BOOL ret = TRUE;
if (!(pts = HeapAlloc( GetProcessHeap(), 0, nvert * sizeof(*pts) ))) return FALSE;
@ -1420,33 +1401,33 @@ BOOL dibdrv_GradientFill( PHYSDEV dev, TRIVERTEX *vert_array, ULONG nvert,
case GRADIENT_FILL_RECT_H:
for (i = 0; i < ngrad; i++, rect++)
{
get_gradient_hrect_vertices( rect, vert_array, pts, vert );
get_gradient_hrect_vertices( rect, vert_array, pts, vert, &bounds );
/* Windows bug: no alpha on a8r8g8b8 created with bitfields */
if (pdev->dib.funcs == &funcs_8888 && pdev->dib.compression == BI_BITFIELDS)
vert[0].Alpha = vert[1].Alpha = 0;
gradient_rect( &pdev->dib, vert, mode, pdev->clip );
gradient_rect( &pdev->dib, vert, mode, pdev->clip, &bounds );
}
break;
case GRADIENT_FILL_RECT_V:
for (i = 0; i < ngrad; i++, rect++)
{
get_gradient_vrect_vertices( rect, vert_array, pts, vert );
get_gradient_vrect_vertices( rect, vert_array, pts, vert, &bounds );
/* Windows bug: no alpha on a8r8g8b8 created with bitfields */
if (pdev->dib.funcs == &funcs_8888 && pdev->dib.compression == BI_BITFIELDS)
vert[0].Alpha = vert[1].Alpha = 0;
gradient_rect( &pdev->dib, vert, mode, pdev->clip );
gradient_rect( &pdev->dib, vert, mode, pdev->clip, &bounds );
}
break;
case GRADIENT_FILL_TRIANGLE:
for (i = 0; i < ngrad; i++, tri++)
{
get_gradient_triangle_vertices( tri, vert_array, pts, vert );
get_gradient_triangle_vertices( tri, vert_array, pts, vert, &bounds );
/* Windows bug: no alpha on a8r8g8b8 created with bitfields */
if (pdev->dib.funcs == &funcs_8888 && pdev->dib.compression == BI_BITFIELDS)
vert[0].Alpha = vert[1].Alpha = vert[2].Alpha = 0;
if (!gradient_rect( &pdev->dib, vert, mode, pdev->clip )) ret = FALSE;
if (!gradient_rect( &pdev->dib, vert, mode, pdev->clip, &bounds )) ret = FALSE;
}
break;
}