opengl32/tests: Test using a GL context after the drawable is destroyed.
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ca5b5d2a05
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6af0bef46a
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@ -25,6 +25,10 @@
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void WINAPI glClearColor(float red, float green, float blue, float alpha);
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void WINAPI glClear(unsigned int mask);
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void WINAPI glFinish(void);
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typedef unsigned int GLenum;
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#define GL_NO_ERROR 0x0
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#define GL_INVALID_OPERATION 0x502
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GLenum WINAPI glGetError(void);
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#define GL_COLOR_BUFFER_BIT 0x00004000
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const unsigned char * WINAPI glGetString(unsigned int);
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#define GL_VENDOR 0x1F00
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@ -386,6 +390,8 @@ static void test_makecurrent(HDC winhdc)
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ret = wglMakeCurrent( NULL, NULL );
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ok( ret, "wglMakeCurrent failed\n" );
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ok( wglGetCurrentContext() == NULL, "wrong context\n" );
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SetLastError( 0xdeadbeef );
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ret = wglMakeCurrent( NULL, NULL );
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ok( !ret, "wglMakeCurrent succeeded\n" );
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@ -880,6 +886,123 @@ static void test_minimized(void)
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DestroyWindow(window);
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}
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static void test_destroy(HDC oldhdc)
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{
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PIXELFORMATDESCRIPTOR pf_desc =
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{
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sizeof(PIXELFORMATDESCRIPTOR),
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1, /* version */
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PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
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PFD_TYPE_RGBA,
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24, /* 24-bit color depth */
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0, 0, 0, 0, 0, 0, /* color bits */
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0, /* alpha buffer */
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0, /* shift bit */
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0, /* accumulation buffer */
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0, 0, 0, 0, /* accum bits */
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32, /* z-buffer */
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0, /* stencil buffer */
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0, /* auxiliary buffer */
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PFD_MAIN_PLANE, /* main layer */
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0, /* reserved */
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0, 0, 0 /* layer masks */
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};
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int pixel_format;
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HWND window;
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HGLRC ctx;
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BOOL ret;
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HDC dc;
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GLenum glerr;
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DWORD err;
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HGLRC oldctx = wglGetCurrentContext();
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ok(!!oldctx, "Expected to find a valid current context.\n");
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window = CreateWindowA("static", "opengl32_test",
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WS_POPUP, 0, 0, 640, 480, 0, 0, 0, 0);
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ok(!!window, "Failed to create window, last error %#x.\n", GetLastError());
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dc = GetDC(window);
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ok(!!dc, "Failed to get DC.\n");
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pixel_format = ChoosePixelFormat(dc, &pf_desc);
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if (!pixel_format)
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{
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win_skip("Failed to find pixel format.\n");
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ReleaseDC(window, dc);
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DestroyWindow(window);
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return;
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}
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ret = SetPixelFormat(dc, pixel_format, &pf_desc);
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ok(ret, "Failed to set pixel format, last error %#x.\n", GetLastError());
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ctx = wglCreateContext(dc);
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ok(!!ctx, "Failed to create GL context, last error %#x.\n", GetLastError());
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ret = wglMakeCurrent(dc, ctx);
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ok(ret, "Failed to make context current, last error %#x.\n", GetLastError());
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glClear(GL_COLOR_BUFFER_BIT);
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glFinish();
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glerr = glGetError();
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ok(glerr == GL_NO_ERROR, "Failed glClear, error %#x.\n", glerr);
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ret = DestroyWindow(window);
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ok(ret, "Failed to destroy window, last error %#x.\n", GetLastError());
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ok(wglGetCurrentContext() == ctx, "Wrong current context.\n");
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SetLastError(0xdeadbeef);
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ret = wglMakeCurrent(dc, ctx);
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err = GetLastError();
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todo_wine ok(!ret && err == ERROR_INVALID_HANDLE,
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"Unexpected behavior when making context current, ret %d, last error %#x.\n", ret, err);
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ok(wglGetCurrentContext() == ctx, "Wrong current context.\n");
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glClear(GL_COLOR_BUFFER_BIT);
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glFinish();
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glerr = glGetError();
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ok(glerr == GL_NO_ERROR, "Failed glClear, error %#x.\n", glerr);
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ret = wglMakeCurrent(NULL, NULL);
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ok(ret, "Failed to clear current context, last error %#x.\n", GetLastError());
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glClear(GL_COLOR_BUFFER_BIT);
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glFinish();
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glerr = glGetError();
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todo_wine ok(glerr == GL_INVALID_OPERATION, "Failed glClear, error %#x.\n", glerr);
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SetLastError(0xdeadbeef);
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ret = wglMakeCurrent(dc, ctx);
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err = GetLastError();
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todo_wine ok(!ret && err == ERROR_INVALID_HANDLE,
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"Unexpected behavior when making context current, ret %d, last error %#x.\n", ret, err);
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ok(wglGetCurrentContext() == NULL, "Wrong current context.\n");
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ret = wglMakeCurrent(oldhdc, oldctx);
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ok(ret, "Failed to make context current, last error %#x.\n", GetLastError());
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ok(wglGetCurrentContext() == oldctx, "Wrong current context.\n");
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SetLastError(0xdeadbeef);
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ret = wglMakeCurrent(dc, ctx);
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err = GetLastError();
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todo_wine ok(!ret && err == ERROR_INVALID_HANDLE,
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"Unexpected behavior when making context current, ret %d, last error %#x.\n", ret, err);
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ok(wglGetCurrentContext() == oldctx, "Wrong current context.\n");
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ret = wglDeleteContext(ctx);
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ok(ret, "Failed to delete GL context, last error %#x.\n", GetLastError());
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ReleaseDC(window, dc);
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ret = wglMakeCurrent(oldhdc, oldctx);
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ok(ret, "Failed to make context current, last error %#x.\n", GetLastError());
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}
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START_TEST(opengl)
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{
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HWND hwnd;
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@ -967,6 +1090,7 @@ START_TEST(opengl)
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test_deletecontext(hdc);
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test_makecurrent(hdc);
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test_setpixelformat(hdc);
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test_destroy(hdc);
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test_sharelists(hdc);
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test_colorbits(hdc);
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test_gdi_dbuf(hdc);
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