d3d11/tests: Cleanup viewport offsets in test_fractional_viewports().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-02-02 14:35:17 +01:00 committed by Alexandre Julliard
parent 7419eff0c2
commit 6ae0756eba
1 changed files with 2 additions and 2 deletions

View File

@ -23010,8 +23010,8 @@ static void test_fractional_viewports(void)
static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f};
static const float viewport_offsets[] =
{
0.0f, 0.5f, 0.25f, 0.125f, 0.0625f, 0.03125f, 0.015625f, 0.0078125f, 0.00390625f,
1.0f / 128.0f, 63.0f / 128.0f,
0.0f, 1.0f / 2.0f, 1.0f / 4.0f, 1.0f / 8.0f, 1.0f / 16.0f, 1.0f / 32.0f,
1.0f / 64.0f, 1.0f / 128.0f, 1.0f / 256.0f, 63.0f / 128.0f,
};
if (!init_test_context(&test_context, &feature_level))