From 6a981239db5f1fda895681c99d6d81c48c287c4f Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 26 Oct 2011 20:05:01 +0200 Subject: [PATCH] wined3d: Get rid of the unused palette9 wined3d_surface field. --- dlls/wined3d/surface.c | 2 -- dlls/wined3d/wined3d_private.h | 1 - 2 files changed, 3 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 63c9e338e04..8bf61a9486a 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -117,8 +117,6 @@ static void surface_cleanup(struct wined3d_surface *surface) overlay->overlay_dest = NULL; } - HeapFree(GetProcessHeap(), 0, surface->palette9); - resource_cleanup(&surface->resource); } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e3eeb6b8490..a398e3b8246 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2012,7 +2012,6 @@ struct wined3d_surface const struct wined3d_surface_ops *surface_ops; struct wined3d_subresource_container container; struct wined3d_palette *palette; /* D3D7 style palette handling */ - PALETTEENTRY *palette9; /* D3D8/9 style palette handling */ DWORD draw_binding; DWORD flags;