d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHEvalDirectionalLight().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2898,7 +2898,7 @@ static void test_D3DXSHEvalDirectionalLight(void)
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dir.x = 1.1f; dir.y= 1.2f; dir.z = 2.76f;
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for (l = 0; l < sizeof( test ) / sizeof( test[0] ); l++)
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for (l = 0; l < ARRAY_SIZE(test); ++l)
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{
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startindex = 0;
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@ -2908,7 +2908,7 @@ static void test_D3DXSHEvalDirectionalLight(void)
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green_out = test[l].green_in;
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blue_out = test[l].blue_in;
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for (j = 0; j < 49; j++)
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for (j = 0; j < ARRAY_SIZE(rout); ++j)
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{
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red_out[j] = 1.01f + j;
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if ( green_out )
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@ -2920,7 +2920,7 @@ static void test_D3DXSHEvalDirectionalLight(void)
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hr = D3DXSHEvalDirectionalLight(order, &dir, 1.7f, 2.6f, 3.5f, red_out, green_out, blue_out);
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ok(hr == D3D_OK, "Expected %#x, got %#x\n", D3D_OK, hr);
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for (j = 0; j < 49; j++)
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for (j = 0; j < ARRAY_SIZE(rout); ++j)
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{
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if ( j >= order * order )
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expected = j + test[l].roffset;
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