joy.cpl: Added trace messages to show joystick input.
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@ -174,6 +174,20 @@ INT_PTR CALLBACK list_dlgproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
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* Joystick testing functions
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*
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*/
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static void dump_joy_state(DIJOYSTATE* st, int num_buttons)
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{
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int i;
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TRACE("Ax (% 5d,% 5d,% 5d)\n", st->lX,st->lY, st->lZ);
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TRACE("RAx (% 5d,% 5d,% 5d)\n", st->lRx, st->lRy, st->lRz);
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TRACE("Slider (% 5d,% 5d)\n", st->rglSlider[0], st->rglSlider[1]);
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TRACE("Pov (% 5d,% 5d,% 5d,% 5d)\n", st->rgdwPOV[0], st->rgdwPOV[1], st->rgdwPOV[2], st->rgdwPOV[3]);
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TRACE("Buttons ");
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for(i=0; i < num_buttons; i++)
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TRACE(" %c",st->rgbButtons[i] ? 'x' : 'o');
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TRACE("\n");
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}
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static void poll_input(const struct Joystick *joy, DIJOYSTATE *state)
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{
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HRESULT hr;
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@ -205,6 +219,8 @@ static DWORD WINAPI input_thread(void *param)
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int i;
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poll_input(&data->joysticks[data->chosen_joystick], &state);
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dump_joy_state(&state, data->joysticks[data->chosen_joystick].num_buttons);
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/* Indicate pressed buttons */
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for (i = 0; i < data->joysticks[data->chosen_joystick].num_buttons; i++)
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if (state.rgbButtons[i])
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