joy.cpl: Added trace messages to show joystick input.

This commit is contained in:
Lucas Zawacki 2012-06-07 14:44:14 -03:00 committed by Alexandre Julliard
parent af55e7dc45
commit 69dda4cdcd
1 changed files with 16 additions and 0 deletions

View File

@ -174,6 +174,20 @@ INT_PTR CALLBACK list_dlgproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
* Joystick testing functions
*
*/
static void dump_joy_state(DIJOYSTATE* st, int num_buttons)
{
int i;
TRACE("Ax (% 5d,% 5d,% 5d)\n", st->lX,st->lY, st->lZ);
TRACE("RAx (% 5d,% 5d,% 5d)\n", st->lRx, st->lRy, st->lRz);
TRACE("Slider (% 5d,% 5d)\n", st->rglSlider[0], st->rglSlider[1]);
TRACE("Pov (% 5d,% 5d,% 5d,% 5d)\n", st->rgdwPOV[0], st->rgdwPOV[1], st->rgdwPOV[2], st->rgdwPOV[3]);
TRACE("Buttons ");
for(i=0; i < num_buttons; i++)
TRACE(" %c",st->rgbButtons[i] ? 'x' : 'o');
TRACE("\n");
}
static void poll_input(const struct Joystick *joy, DIJOYSTATE *state)
{
HRESULT hr;
@ -205,6 +219,8 @@ static DWORD WINAPI input_thread(void *param)
int i;
poll_input(&data->joysticks[data->chosen_joystick], &state);
dump_joy_state(&state, data->joysticks[data->chosen_joystick].num_buttons);
/* Indicate pressed buttons */
for (i = 0; i < data->joysticks[data->chosen_joystick].num_buttons; i++)
if (state.rgbButtons[i])